A generic town in the rural winter tileset. Doors have been linked. No scripts or creatures. Just areas. Includes: 1 Base 16X16 Town area 10 resident 'turf houses'. 4 'shop' areas 1 Temple 2 Guard Towers
Posted by Ondaderthad at 2005-09-25 06:25:17 Voted 9.00 on 09/25/05
Very nice setting. I am using it. _________________________ The Best PW system is getting even better. PLATEMAIL Tech Preview
Posted by Silamouanna at 2005-04-13 23:31:19 Voted 8.25 on 04/13/05
Pretty decent rural winter setting. Developed enough to give a feel for the place (a problem I had with your 'Long Road', but clear enough to be fully customizable. As others have pointed out there are a few 'oddities' that detract somewhat: the excessive use of menhirs (you've used them as a common decoration, not as a sacred site - think 'mini stonehenge'; one would have been enough), a tent and campfire on a wooden platform, the odd carpet overlap fluttering, blah, blah...
But what I liked were some of the nice touches to inspire: the spider basement, the carnage hut, the hanging ground, the monumental gate statury, the general turf hut interiors. They gave the place a feel, like there were hardy people here living with something of a secret.
Although this is well over a year old, and not your most popular prefab, I reckon it should still be pulling some downloads in for you. If the menhirs went it would inspire... _________________________ Oh, you sadistic brute...
You've messed up my hair!
You went a little crazy on the menhir's (which compose about half the town). Also why no streets through town? I like the fort. Would make more sense if the temple and inn were walled in by hills instead of forest. Nice that you added sounds. The flower beds look out of place in the snow. Would have been nice to include a readme.txt to explain the layout and your thoughts.
Posted by Malek ( ..xxx.xxx ) at 2004-01-31 22:11:00
Ooooh. This must have taken years of work...
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