This isn't exactly a HakPak but these are my hacked Items well atleast the beginning of them. a bit stronger than zurcs weapons and alot better armor! NOTE:Don't give me anny bad compliments!!! I'll internet slap you! lol
Oh I found them, er What do you mean 'a bit stronger than Zurcs weapons and alot better armor!' They are rubbish. Zurcs are waaaaay better than this.
Posted by Nebula at 2003-12-2313:39:00
Er, where in the tool kit are they? I cant find them....
Posted by Gelatinous at 2003-12-2121:49:00
There is nothing more despicable than a hacker. Diablo, Diablo II, Starcraft, ect. were all really fun games until Hackers started rearing thier lame +blocked+ heads. Why do you people feel the need to cheat to have fun? You all make me sick... >:-(
Posted by Tristan at 2003-11-2917:43:00
Thanks for releasing this, Amolin. Most of the exploits used by the armor and the weapon have been addressed by now. The On Hit mods are still working however... most importantly the Slay ones, hehe. But you can also stack Wounding bonuseson top of each other, and I think there's still a bug where badstrref wounding will ALWAYS occur even when the target makes his save. Damage Reduction (+5 / Badstrref) no longer functions on the armor, nor does the raw Damage Bonus (Cold Badstrref) on the weapon. There is still a way to enhance armor class, which this armor does not do (maybe it only started working in 1.32). The way you do that is by making several AC bonuses in toolset and setting ClassValue to 12 for them in ITP. You can do the same for saving throws. Attack Bonus does not work. Nor can you give attribute bonuses, because a ClassValue of 12 means +12 to the attribute, and 13 is invalid. From what I've seen, you can also make 15,000 damage critical hits, +45-50 to all the skill ranks (any higher doesn't seem to work, and the bonus is random... weird), and unlimited regeneration stacking. Just thought I'd share all my cracking progress because you shared yours.
Posted by ranjoes at 2003-11-0715:42:00
i want to try these but i don't know where in the toolkit i find them.
Posted by tharkun at 2003-10-2800:40:00
lol i really don't like imposters before you imposte bio think they put a bad streffed item in sou so if they removed it in patch 1.33 what do you think will happen??? So and i'm sure bio know this but they where only capable of fixing costtable hacking.
Posted by Bioware at 2003-10-1808:56:00
We have checked out this module and it the desgin of the hacks have been removed and are pending the 1.33 patch. To the hacker who posted these, thanks we do appriciate you finding these and bringing them to our attention.
Posted by jonndo at 2003-09-1610:33:00
So, two questions. First: How do i make hacked weapons? Second: How in the hell do i import this into a module???
Posted by THE at 2003-09-1116:30:00
yea not too bad but i wouold add more stuff
Posted by The at 2003-08-1709:09:00
hey....freak, its jay and silent bob, if you did it on pupose its the lamest +blocked+ ive ever seen, if you didn't then you just suck