Ever think that the lowely kobold was no serious threat? Think that these little pesky creatures are a walk in the park? These little guys don't survive by their good looks and charm, but by cunning and lots of traps. Here is a monster lair that I built for my server, Greyhawk Lords and thought perhaps others might also find some use in. Filled with lots of good old fashion traps, fortifications, loot, and of course kobolds these caverns will give even a bit more experienced adventurer a bit more challenge than they would expect when they hear the word "Kobolds". The lair contains a tourture room and cell block, throne room, quarters naturally, a shrine to Kurtuluk, hatchery for the young, and a surprise awaiting the unsuspecting at the bottom of the caverns. I know the players on my server have enjoyed these caves greatly and I hope perhaps it can help someone else out as well. The download contains 4 areas total. One area is the approach to the lair itself, and 3 interior levels of the kobolds lovely home.
I would recommend for characters a little above level 1. My server is a low magic server and beginning characters at level 3 can still have trouble with this dungeon so be warned.
This room is the tourture chamber of the Kobolds. They have to have something to do with the unfortunate souls after they capture them and before they eat them now dont they?
The hatchery where the kobolds raise and hatch their young. Who dares to disturb the kobolds next generation of little pests?
I liked this little warren, well made, good traps and spawns, generally fun. All around well decorated, nice smelly mats and details, maybe the tables and chairs could be replaced by rocks and stones though :o) Keep up the good work! _________________________ Loudwater / KOW / Khalidine
Posted by hobbsj at 2005-07-25 21:36:34 Voted 8.50 on 07/25/05
A very nice area...I was quite impressed with the surprise at the end. I wasn't expecting it...very good job.
Layout looks good to me. Appears that you put some time into the areas :)
It's a shame that part of the diversification of the human race includes the mentally handicapped and the insensitive assholes that make fun of them. -R.click
Posted by winvarwen at 2005-05-30 10:42:40 Voted 9.00 on 05/30/05
I relly like the detail added. There are only issues I have with the mod. One is my issue the other is odd.
The first is that it seems to be designed for a once through and I'm looking for PW content. Even then most of the items will not be difficult to convert, and I can live with the barricades only hindering the first party through.
I am wondering why you didn't create custom encounters however. It would make it easier to tailor your work to the levels I'm preping my people for. Even then I can still adjust the kobolds you designed, but it would have been nice to be able to adjuct the encouters all at once too.
Otherwise I think this is a very nice module that can be plopped down to give depth to a world so I can spend more time coding quests and things.
I would love to hear what people think of this prefab after looking at it. Please post a comment or vote for it if you download so I can guage how useful this is to people. If it is useful I have plenty of other areas/dungeons I have built lying about on my pc somewhere I can submit. _________________________ The only good drow elf is a dead drow elf...
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