A builder's base module which uses the HardCore Ruleset as its heart. This module was designed so that builders of all skill levels; ranging from beginners, to experts; can easily start their own playerworld without the hassel of searching for the HCR, and combining it with other commonly used systems.
It has several "bells and whistles," so to speak, tho it is up to the builder to adjust the settings to his or her specification. Simply build your desired areas, add the spawns / conversations / and other desired content and play. Builder Notes, and system ReadMe files are included.
All credit goes to the below scripts, and their talented authors. This is simply a combinatation of their works.
Question: What is HCR? Answer: HCR (Hard Core Ruleset) is a set of scripts, items, and placeables that allow Neverwinter Nights to be closer to 3rd edition Dungeons and Dragons rules. It makes the game much more realistic in regards to bleeding, eating, drinking, resting� and dying.
This uses NWN with all expansions (SoU, HotU) patch 1.66, along with the default Bioware database. Run as a standalone server, or with NWNX. Can be switched to use MySql. I believe instructions are available on the HCR forums at http://www.neises.com/forums/forumdisplay.php?s=&forumid=39
Dont let the script list above scare you, it's all fairly simple and effective. Easy to remove/disable unwanted features.
Questions? Comments? I'd be glad to answer any you may have.
(Update: April 5, 06) Overhauled the Prefab Core. Updated scripting to latest versions, added new systems, and added system readme files. Waiting for release of Shayan's Subrace Engine 2.7.
(Minor Update: June 16, 05) Added CEP link to above description. Core update planned, deffinate additions includes a script add-in for anti-item duplicating, and the Dynamic Logbook. View the Discussion
(Update: June 7, 05) Fixed minor problem with PC Scry. Server wouldnt see the widget in a players inventory. Added prestige class identifiers to PC Scry as well.
Note - If you dont want players to be able to use the PC Scry widget to jump to the party leader, simply delete the conversation line for it in the c_pcl_activate conversation.
(Update: June 4, 05) Removed Alkaia's Deity System. Wouldnt work properly.. problem with persistance? Further detailed included notes. Re-added the Purple Rose Inn area, didnt realize it was deleted. Added latest HCR 3.3b updates. Switched the download format from WinRar to WinZip for Mac users.
used the earlier edition of this, gonna try this one out too. It is easy to implement the features for real nice gameplay.
Posted by Anjiku at on04/05/06
Hehe the system works
Posted by Anjiku at 2006-04-0519:22:38
Nice
Posted by Anjiku at 2006-04-0519:18:48
Sweeeeeeeeeeeeeeeeeeeeeeeeeeet!
Posted by Anjiku at 2006-04-0519:18:45
Sweeeeeeeeeeeeeeeeeeeeeeeeeeet!
Posted by Anjiku at 2006-04-0519:18:36
Sweeeeeeeeeeeeeeeeeeeeeeeeeeet!
Posted by Anonymous at 2006-04-0517:48:09
nicely put together
Posted by Run at on04/05/06
one wotd .... Nice!
Posted by scarss at 09:01:55 Voted10.00
Became impatient. Will update this again once Shayan's Subrace Engine 2.7 is released. Want to see something added? Please, leave a suggestion. Rating's are appreciated.
Posted by scarss at 23:38:02 Voted10.00
Updated Prefab in the works. Many system changes, upgrades, and better setup instructions. So far: HCR V3.04, Purple Rose Inn V1.2.0, Jasperre's AI 1.3, Neshke's Extendable Spawning System (NESS) 8.1.3, LasCivious Area Clean Up, Merchant Clean 2.0, Another Pack Ox, Persistent Player Item Storage 1.00 - using Bioware campaign database, PC Scry Updated.