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NWN PREFABS

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Title  Mordenkainen's Magnificent Mansion Redux
Author  Emperor Yan
Submitted / Updated  09-22-2005 / 09-26-2005
Category  Areas
Type  Castle Interior
Description
This is a redone version of Mordenkainen's Magnificent Mansion (6 areas total, all the same) for the PrC Haks which contains the Mordenkainen's Magnificent Mansion spell. ( http://nwnprc.netgamers.co.uk/index.html ). There is a non-CEP version, which can easily fit into modules that make use of the PrC Haks. And a CEP version, which can be added to any module using the CEP and PrC Haks.

The .erf is RAR'd so you will need WinRAR (found at http://www.rarlabs.com ) to extract the contents of the archive.

Please comment, I'll make corrections if there is a need.

A version with six distinct areas is soon to come.

Files

NameTypeSizeDownloads
ey_mm_prcv1_5.rarey_mm_prcv1_5.rar
Submitted: 09-22-2005 / Last Updated: 09-26-2005
rar14.31Kb415
Non-CEP Version.
ey_mm_cepv1_5.rarey_mm_cepv1_5.rar
Submitted: 09-22-2005 / Last Updated: 09-26-2005
rar19.81Kb554
CEP Version (CEP 1.52)
SCORE OUT OF 10
9.92
3 votes
View Stats
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SCREENS

Mordenkainen's Magnificent Mansion Non-CEP Preview.


Mordenkainen's Magnificent Mansion CEP Preview.





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Comments (14):

Posted by Elara at 2009-05-24 17:51:18    Voted 10.00 on 08/23/06
3 years later, and this is still the best replacement out there.
_________________________
I detest the stupid. I delight in their demise.

Posted by Elara at 2006-08-23 22:46:14    Voted 10.00 on 08/23/06
Well, I think it's perfect as is. After all, considering the limitations of NWN and everything IT messes up, and how goofy Corrdias version felt, this is a wonderful improvment.

You go!
_________________________
I detest the stupid. I delight in their demise.

Posted by Ross Pike ( 70.66.xxx.xxx ) at 2006-04-08 07:17:42    
Okay the current version (Not to be a cridic but)Needs more Miscellanious Rooms And Hallways to add up to a FUll-Size mansion.. For instance maybe it could have two floors, A Smoking Room, Large kitchen room, Maybe a Butler/Maid dorm, perhaps a it could have a courtyard at the back of the mansion and Please it needs to be atleast 16x16 squares.. But other than that it's great! =)

Posted by jason99 at 2006-02-03 05:58:01    Voted 10.00 on 02/03/06
Awesome job, don't let the haters getcha down, keep it up!!!
_________________________
Every time I try to talk to someone, it's "sorry this" and "forgive me that" and "I'm not worthy"... -God

Posted by EmperorYan at 2006-01-27 09:41:36    
Sorry for the delay in the unique areas, I have been rather busy as of late. I will be finishing the last details soon though. Sorry for any inconvenience.

Posted by keri ( 195.144.xxx.xxx ) at 2005-12-06 08:25:57    
everything is fine, sorry. was my fault =)

Posted by keri ( 195.144.xxx.xxx ) at 2005-12-06 07:06:16    
for a strange reason, both files lead to a non-CEP version

Posted by EmperorYan at 2005-09-26 11:00:27    
Thanks for the suggestions. I have increased the size of the mansion by adding four more rooms.

Soon to come with be six distinctly different areas, for people who like a more random feel.

Posted by DM Mask at 2005-09-25 17:39:46    Voted 9.75 on 09/24/05
Alright, After some importing and adjusting its in. the additional placables, adn usage of them really -make- these area's. While Graves91 put it about as rude as possible, the point is valid, maybe adding a pair of additional bedrooms could add to this. I say that is in a persistant world, the spell functions to jump all party members nearby into the area. Some guest rooms wouldn't hurt, in addition to that, I've never seen any wizard that goes for 'minimumal show' when doing anything. I'd say if your game go for the gold and design six diffrent area's, I suspect you can use same placables, and just jumble it all up to be honest and still have nice area's. The work is excellent, but there's always room to improve. if you want to get a hold of me, My E-mails public knowlage via my profile.
_________________________
Itinerant Admin: RPGModding.com - Where Modders Muster.

CTP: [Release 1] [Release 2] [Generic Doors]
NWN1: [Core Tools] [Migrating Traps] [HiPS Restriction] [Tag Based Treats/Terrors]

If you need to, Contact Me
Its more effective than leaving a post on a vault entry you will probably never return to look at a second time

Posted by Graves91 ( 70.190.xxx.xxx ) at 2005-09-25 11:07:18    
I think it is quite small for a Mansion.

Posted by EmperorYan at 2005-09-24 23:56:11    
Thanks for the comment, feel free to make suggestions if you have any.

CEP version has been added, let me know how it preforms.

Posted by EmperorYan at 2005-09-24 23:55:47    
Thanks for the comment, feel free to make suggestions if you have any.

CEP version has been added, let me know how it preforms.

Posted by DM Mask at 2005-09-24 13:32:37    Voted 9.75 on 09/24/05
Quite nice, aside from having to make a few changes to make it work with PW specific systems, I'm mixing it into my module, replacing the odd numbers ones, while leaving the even numberd ones as the "Corrodias's Mordenkainen's Mansion Rebuild" to bring some spice/variety to the place. Will probably take a while before anyone find's it/notices it but all in all a well built piece of work.

I eagerly await the Lavish CEP made version.
_________________________
Itinerant Admin: RPGModding.com - Where Modders Muster.

CTP: [Release 1] [Release 2] [Generic Doors]
NWN1: [Core Tools] [Migrating Traps] [HiPS Restriction] [Tag Based Treats/Terrors]

If you need to, Contact Me
Its more effective than leaving a post on a vault entry you will probably never return to look at a second time

Posted by DM Mask at 2005-09-24 13:32:31    Voted 9.75 on 09/24/05
Quite nice, aside from having to make a few changes to make it work with PW specific systems, I'm mixing it into my module, replacing the odd numbers ones, while leaving the even numberd ones as the "Corrodias's Mordenkainen's Mansion Rebuild" to bring some spice/variety to the place. Will probably take a while before anyone find's it/notices it but all in all a well built piece of work.

I eagerly await the Lavish CEP made version.
_________________________
Itinerant Admin: RPGModding.com - Where Modders Muster.

CTP: [Release 1] [Release 2] [Generic Doors]
NWN1: [Core Tools] [Migrating Traps] [HiPS Restriction] [Tag Based Treats/Terrors]

If you need to, Contact Me
Its more effective than leaving a post on a vault entry you will probably never return to look at a second time

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