An auction house where you can bid against NPC's to buy stuff. Activate the Lever to start the auction. Objects are taken from the chest behind the auctioneer, one at a time, and auctioned off. You can add to this chest; throw the lever again if you need to restart the auction after doing this. PC's can bid by shouting 'Bid n' where n is the bid. Make sure the auctioneer can hear you. Don't bid more than you can afford or you may regret it. For the future: -- better bidding strategy for the NPC's -- locks and traps on the auctioneer's chest -- find some use for this To include this in your modules, you need an auctioneer script (see the 'user defined script' for Sirian in the demo module) and some bidders (see the 'user defined script' for the bidders in the demo). Enjoy!
This is a compilation of the old system into a single score. There were 2 that made this score of 7.00 then rounded to 7.
Posted by Windhawk ( ..xxx.xxx ) at 2002-11-02 19:55:00
Hey Ghost,
I would like to oblige, but I'm not really sure how to do
it. I could export the area, but as some linked placeables
are in other areas, and the module autogenerates a whole
lot of custom auction items, that wouldn't do it. I'll
think it over, but I'm not optimistic.
Of course, my module will be available for download -
eventually :)
Again, thanks for your hard work, Jeremy.
Posted by Ghost ( ..xxx.xxx ) at 2002-11-01 12:37:00
Windhawk, think I might be able to get your updated
version?
Posted by Windhawk ( ..xxx.xxx ) at 2002-10-21 23:58:00
Hey Jeremy, great work. I was thinking of making an auction
house but decided it would take too much work. You changed
that - I really like the way you did this. There is
certainly going to be a Jeremy T NPC near my auction house.
Now, I changed the scripts a little for my module. I locked
and "plotted" the chest, and I made the auction restart
when finished, spawning new items into the chest,
replenishing the bidders' funds for every auction round.
And I made the bidders come and go occasionally. It is
quite entertaining.
Thank you for your excellent work!
-Windhawk
You must be Logged In to post comments in this section.