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NWN PREFABS

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Title  Baldur's Gate - The City
Author  Dradjeel
Submitted / Updated  07-14-2003 / 07-14-2003
Category  Areas
Focus  Areas
Area  City
Description
This is the basic city geography of the city of Baldur's Gate, free to be used in any module or PW. It was to be used in a mod, but since I scrapped that project, I decided to put it put for other people to enjoy. All I ask in return is a mention in a readme file. The map is not entirely true to any existing maps, but has all the major landmarks of the city. Requires the following haks - Alleys v 1.1 - TCC Interior

Files

NameTypeSizeDownloads
BGate.zipBGate.zip
Submitted: 07-14-2003 / Last Updated: 07-14-2003
zip87.46Kb1399
--
SCORE OUT OF 10
4.5
2 votes
View Stats
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Comments (10):

Posted by Lord Azagthoth at 2006-02-23 07:45:47    
The "TCC Interior" HAK - Is this the "The Crescent Coast" HAK?

If so, then I only need to find the Alley v1.1 Hak.

DLA
_________________________
Dark Lord Azagthoth

Link

Posted by Dradjeel at 2004-10-18 06:37:18    Voted 5.00 on 10/18/04
Bah, I voted for myself. looking back on this thing, it was an immense effort that never did me any good at all. Massive waste of time.
_________________________
The Power Almighty rests in this Lone Ring.
The Power, alrighty, for Doing Your Own Thing.

Posted by KYP ( 68.202.xxx.xxx ) at 2004-09-19 10:41:00    
Where do I find the two haks?

Im looking forward to seeing Baldur's Gate, but I need the Haks first...

Thanx,
Kyp

Posted by KYP ( 68.202.xxx.xxx ) at 2004-09-19 10:41:00    
Where do I find the two haks?

Im looking forward to seeing Baldur's Gate, but I need the Haks first...

Thanx,
Kyp

Posted by Old_Scores_Transfered at 2004-02-20 10:30:28    Voted 4.00 on 02/20/04
This is a compilation of the old system into a single score. There were 2 that made this score of 3.50 then rounded to 4.

Posted by Dradjeel ( ..xxx.xxx ) at 2003-07-15 07:07:00    
Well, I am sort of working on a module series called Dawn, the first part of which can be downloaded on this site. Incidentally, it was my first impulse to do D2 within Baldur's Gate, but after building the city, decided against it.

There are no screenshots as this is just basic city geography. No doors, no placeables, just the major districts of the city, some mapnotes placed on important buildings and area transitions set up between districts. I just figured it could save someone an evening of tedious mapping, that's all. It's not particularly visually impressive.

Posted by tuor nighthawk ( ..xxx.xxx ) at 2003-07-15 06:57:00    
great stuff.

i'll use this in my brazilian mod of sword coast?

did u have something more?
:)

Posted by Taffer ( ..xxx.xxx ) at 2003-07-15 06:34:00    
How about some screen shots before we go digging up the HAKs? Please? :-)

Posted by Dradjeel ( ..xxx.xxx ) at 2003-07-15 04:25:00    
Ah, many apologies, it is indeed done in 1.30. It is my understanding that the same limitation applies to .erf files as well.

Posted by Doppelganger ( ..xxx.xxx ) at 2003-07-15 00:27:00    
I have TCC interiors and NWAlleys v1.1 and it doesn't work. Is it made with a 1.30 (or SOU) editor? The patch will be released in 2 months for some non-English versions of the game, so you should add it to the description. I don't know if it works, but maybe if you made it an erf, it would work on all version?

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