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NWN PREFABS

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Title  Breathing Forest -Swamp
Author  hympyke
Submitted / Updated  07-21-2006 / 07-22-2006
Category  Areas
Type  Forest/Swamp
Description
One map, from my PW, Hammervale HCR. Maded by my best map-planner, Zsolonov ;) Contains few small graphical bugs, i don't know why. Some busfes, "fly" over the ground. Try it, see it ;) Vote to Zsolonov :)

Files

NameTypeSizeDownloads
lelegzoerdony2.rarlelegzoerdony2.rar
Submitted: 07-21-2006 / Last Updated: 07-21-2006
rar17.16Kb305
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Comments (4):

Posted by hympyke at 2006-07-26 11:39:13    
I don't speak english well. On 1.66, the ferns all ok. I updated to 1.67, and the ferns fly. I'm simple take out the map from my running PW, and posted here. After this, i saw the flying placeables. I know, if i'm simply click on the fern drop down to the land, i'm able to fix it. you show the grids, yes, because this is a simple export. I deleted the encounters, but i forget the exit grids. This is my first upload, i made a mistake. I'm not maked verify...

Posted by Quillmaster at 2006-07-25 04:14:13    Voted 8.00 on 07/25/06
Very nice. I like to see imaginative use of tilesets and placeables getting the most out of the tools we have. As Sharona says, I think your ferns are floating because they've been placed too close to other objects.
_________________________
View my blog regarding the Relbonian Chronicles project --> Link

Posted by hympyke ( 213.253.xxx.xxx ) at 2006-07-22 22:12:36    
Yep, i saw the flying ferns. I don't know, before the 1.67 all vegetation stands on the ground... And now, some fly :(

Posted by Sharona Curves at 2006-07-22 19:51:22    Voted 8.00 on 07/22/06
a well designed east-west intermediate area. it feels like a swamp. the area transitions are still visible. i put the start point on the west exit.

hint: spread out or move the vegetation. it floats in the air because tileset vegetation or other placeables have moved them.

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