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NWN PREFABS

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Title  Ensouled Dagger
Author  IceHammer
Submitted / Updated  08-25-2006 / 08-26-2006
Category  Items
Weight  1.0
Magical  Yes.
Damage Type  Piercing
Damage  1d4
Cost  45000 gp as-is.
Type  Custom Properties
Focus  Magical Weapon
Weapons  Dagger - requires any weapon proficiency
Description
[Thanks to daja.hester for the idea] This weapon allows the wielder to absorb the life energies of foes and use them to power spells.

Basically: Put the x2_s3_onhitcast script into the module (it doesn't require any events). Attacking with the Ensouled Dagger adds charges; casting the included spells uses them.

IMPORTANT: If you use all of the dagger's charges, it will disappear. This is, unfortunately, a Bioware-level problem.

ALSO IMPORTANT: If you already have a custom x2_s3_onhitcast script, you'll need to add to yours. Simply add the following:
//Special code for Ensouled Dagger
if(GetTag(oItem) == "EnsouledDagger")
{
int iCharges = GetItemCharges(oItem);
SendMessageToPC(oSpellOrigin, "The Ensouled Dagger drains your opponent's life energy.");
SetItemCharges(oItem, iCharges + 1);
}
//End Ensouled Dagger code
and it should work fine.

Files

NameTypeSizeDownloads
EnsouledDagger.erfEnsouledDagger.erf
Submitted: 08-25-2006 / Last Updated: 08-25-2006
erf6.29Kb76
The weapon and x2_s3_onhitcast script.
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Comments (3):

Posted by IceHammer at 2006-09-19 06:40:00    
Just post your idea here.

Posted by thejonbell at 2006-09-18 19:16:19    
Random question, but i have an idea for a weapon; is there any way i could get in contact with you?

Posted by daja.hester at 2006-09-03 00:23:55    Voted 10.00 on 09/03/06
Yay, I am no good with scripts. ty IceHammer
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