Developed by Ossian Studios� Inc., this is the world map system used in the game �Darkness over Daggerford� (a former BioWare Premium Module), which was released for free to the community. Ossian is now releasing the world map system as a stand-alone system to builders who want to use it in their own mods.
The world map system allows players to travel between different areas within a module, very similar to the way it was done in the Baldur�s Gate games. Players are taken to a world map screen that shows the world they are adventuring in, where they can then click on area icons that jump them to the various areas. A world map system is an excellent idea for builders who have many areas to travel between in their module, and wish to give players a better visualization of where they are currently located or how they are progressing across the world.
Included in this download are 4 things:
1) A detailed instruction manual written by Brian Watson (aka MadWombat) for getting the world map system working in your mod (includes images).
2) A stand-alone demo module of the world map system (�Darkness over Daggerford� not required).
3) An erf file for importing the necessary world map scripts and blueprints into your mod.
4) A hak containing select demo world map resources from �Darkness over Daggerford.�
Requirements:
1) The 1.67 patch (or greater) must be installed.
We hope Ossian�s world map system can increase the enjoyment of whatever NWN mod you are working on!
Great work. Was waiting for this system to be incorporated into this game a long time. _________________________ Dark Lord Azagthoth Link
Posted by Mixplikt at on09/29/06
Thanks for this excellent system.
Posted by shadowsilk at 2006-09-1812:20:24
ooooooooooh! I just gotta play with this! Thanks! _________________________ Link The Hall of Stormborns! Calling all shadowfolk! E-Mail me your favorite A Dance with Rogues character build at funpagan@yahoo.com
Posted by MadWombat at 2006-09-1811:00:18
Hi all! Glad to see there's some of you who are interested in using this system. I'll do my best to answer any questions, I recommend emailing me at the address at the bottom of the manual document. Thanks and good luck!
Posted by bjdnwn at on09/18/06
Yes, that is a great addition.
Posted by Deeme at on09/17/06
Fantastic! :D _________________________ ¿Aburrirse? ¿Qué es aburrirse? *Deeme (publicaciones en NWVault) *NwN2-esp: Wiki *Deeme es Kine Esfera en Google+
Posted by RapidDeployment at on09/17/06
Like NESS and HGLL, this is truly one of the gems and one of the must have systems of the community. Thanks Ossian! _________________________ I am 9fires.In Hell I burn in flames. So cold inside the fires heals the pain.
Posted by DonkeyShot at on09/17/06
Thanks for sharing this, I hope all modules with use it!
Posted by Alan at 2006-09-1611:37:46
LordLestat: The random encounter system, which is built into the world map system, comes packaged with this download. If you're referring though to our custom spawn/level system for creatures, Poetic Justice, there are no plans to release that at this time. As for TNO, DLA made that (and it is owned by BioWare), so you'll have to rely on either of them to package it up.
Posted by Lord at 2006-09-1611:01:24
Alleyslink: Website is at Link No forums yet, but some good information about our fearless leader, Mr. Alan Miranda.