This is the Village of Seth'ka, a small rural village ready for expansion can be used in either a Single Player (SP), Multiplayer(MP) or Persistent World (PW). You have 2 download options a .mod and .erf file, reason i included a .mod file is because i like to see what i download before i import it into my module, chances are i won't like it and i'll have to delete everything i imported including scripts and conversation files.
The Village of Sethka is a 12X11 area comprised of 2 exits, an Armor Shop, Weapon's Shop, Accessory Shop, Rogue Shop, Misc Items Shop, Magic Shop, Pawn Shop, Barracks, Bank, Inn, Temple of Lathander and Mayor's Home.
Included aswell are a few custom items and some regular Weapons/Armor renamed.
This Village is more suitable for an RP sort of module hosted online, but it can be used for any kind of module thats why i didn't include any unnecessary NPCs aside from the shop owners. If you want to use this area prefab for your Action PW than it's probably good to go as it is, if it's for an RP PW than depending on your POV you might want to spice up the village with NPCs. Finally if it's for an SP/MP module you might want to remove the Bank system since it's probably unneccesary.
Another quick note is that the Mayor NPC has a sort of uncomplete quest conversation, in reality i intended to use this village for a PW i was planning to create but what with NWN2 around the corner and lack of proper scripting knowledge i ditched the idea in favor of an SP module im developing with the help of a Scripter.
Finally you need to have the CEP 2.0 hak to use this area.
I really hope you enjoy this area with whatever use you might have for it, i'ld like to hear some comments as to what i could do to improve it, what you didn't like or anything in-between. Votes are always welcomed and if it isn't too much trouble drop me a link to the project you use this prefab for.
Special thanks to Scarface for making Scarface's Persistent Banking System V2.2 which can be found here http://nwvault.ign.com/View.php?view=scripts.Detail&id=2629 which is used on this prefab. Please note that the module uses V2.1 of the Banking System.
Cheers!
Update November 16 2006.
Fixed the Tavern Owner who wasn't giving the drinks when you bought them from him via the conversation.
Added ALL custom items and merchants to the pallate.
Fixed the .erf which should now import into the module ALL the custom items and merchants to the pallate aswell as the Tavern Owner's drinks.
Implemented Scarface's Persistent Banking System V2.2.
@Alleyslink, you are absolutely right, my bad i spent about 30mins going over the submission form and uploading the files and screenshots and must have overlooked that, thanks for the heads up i'll update the description :) _________________________ Don't do to a friend what you wouldn't want him to do to you.
@coreyh2, yes you are probably right, i guess i should have used the random facing direction button, since it was added recently on a patch i seem to not pay much attention to it. _________________________ Don't do to a friend what you wouldn't want him to do to you.
Posted by wonkfa at 2006-11-15 16:58:56 Voted 9.50 on 11/15/06
Very nice. High Five!
Posted by coreyh2 at 2006-11-15 16:44:19 Voted 8.00 on 11/15/06
Trees and bushes could use some random rotation. Seems pretty nice and complete from a gameplay perspective.
Posted by Daijin at 2006-11-15 13:56:51 Voted 10.00 on 11/15/06
I like it, and am going to use it =) _________________________ Dream Well, Faith, Loyalty, Truth, Honor, Friendship always.....
Daijin Dreamweaver, Leader of the Dream Warriors for 32 years, going strong.
In-case people are wondering i won't vote for my own submission because if i had to vote i would obviously give it a 10 and i don't need my own opinion (already have it) i want other's opinion and yes im strongly against Author's voting for their work. _________________________ Don't do to a friend what you wouldn't want him to do to you.
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