A module for use with CEP 2.0 and the MGSkaggs Desert City & Expansions
The City of Al-Karish, Jewel of the Ahrabi Desert!
Ahh yes, that's how it originally started...back in 2003, the concept of the gigantic desert city
based on much of the Al-Qadim(R) box set. I created the Desert City Tileset with that idea in mind,
unfortunately I focused mainly on creating placeables/tilsets and not scripting. Thus, why this module
is unfinished and put out to be utilized for areas mainly, maybe some of the concepts as well.
There are 24 total areas that can be easily exported from the module and utilized into a Persistent World setting. Some of these areas have placeables in them from the CEP 2.0 while others are unfinished.
To use these areas, you probably will have to have CEP 2.0 and my Desert City Tileset with the
expansions in your module already.
If you already have these combined in a hak pak I am sure that will work too. some people have combined
all of these together for their needs. There are some assorted odds and ends within the module, like
custom weapons and some armor (on the palace and city guards). I also had NPC Activities 6.1 added into
the module because this is the package I wanted to use for NPC's.
Just so people are aware, this module is NOT complete, it was started and not finished. I am releasing it mainly for the areas if someone wants to export them and use them either in theirs or a persistent world. I left everything intact as is. _________________________ -----------------------------------------
Creation is 100% imagination, but hakpaks
are another story altogether! ;-)