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NWN SCRIPTS

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Title  Another Pack Ox
Author  Lex
Submitted / Updated  07-08-2002 / 11-22-2006
Category  Complete NPCs
Expansions  Works on all versions
Format  Module and Code
Type  Type - Henchmen
Includes  BioWare Standard
Description
(Not really a henchman, but if does follow you) A pack ox, similar to one posted recently. A bit better, I think. Your items are stored in its inventory, so killing it or picking its pockets gives the desired result. Ownership can easily be changed by abandoing it, charming it, killing the owner, or finding the ox while the owner is offline. Packed up nicely in an .erf file ready for importing. Documentation in the erf comment area. Once imported, just plop down oxen. Also includes a sample module.

Files

NameTypeSizeDownloads
Lex06packox.zipLex06packox.zip
Submitted: 07-08-2002 / Last Updated: 07-06-2002
zip98.36Kb2868
--
SCORE OUT OF 10
8.75
4 votes
View Stats
Cast Your Vote!

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Comments (8):

Posted by crazedmages at 2008-05-18 10:46:26    Voted 9.50 on 05/18/08
I use the updated version but had to vote here too for such an easy to modify script. Thanks.
_________________________
People react violently to fur rather than leather because it is easier to pick on rich chicks with bad taste than biker gangs.

Posted by Markshire at 2006-07-29 08:26:01    Voted 9.50 on 07/29/06
We've put your system to use on Markshire though still not as extensively as I would like. Very well made. Thank you.
_________________________
Vault Game World Entry: Markshire
Website: www.markshire.com
Server: www.markshire.net:5121
NWNWiki: Markshire
Vault Submissions:
NWN1: Magic Carpet Transitions | Experience and Teamwork System | Portable Persistent Chest System | Nerfed Pulse Drown | Renaming System | Quill of PC Recording
NWN2: Climbing System | Explosive Barrels | Quill of PC Recording
Fiction: A Missed Adventure | Kurm and the Sewer King's Curse | A Harrowing Story | Loki's Foulest Trick | Rising Force | The Mad Red Titan: One, Two, Three

Posted by GreenBean at 2005-07-13 01:20:23    Voted 9.00 on 07/13/05
Very nice system. Downloaded it for the Swordcoast PW the other day, and have upgraded it for CEP, to use the pack animal models that are included with CEP. We'll be posting the CEP version on the vault shortly, I think. Hope you don't mind we continued development of your spiffy script. :)

Posted by GreenBean at 2005-07-13 01:19:24    Voted 9.00 on 07/13/05
Very nice system. Downloaded it for the Swordcoast PW the other day, and have upgraded it for CEP, to use the pack animal models that are included with CEP. We'll be posting the CEP version on the vault shortly, I think. Hope you don't mind we continued development of your spiffy script. :)

Posted by Old_Scores_Transfered at 2004-02-20 10:29:11    Voted 7.00 on 02/20/04
This is a compilation of the old system into a single score. There were 3 that made this score of 7.33 then rounded to 7.

Posted by Lex ( ..xxx.xxx ) at 2002-11-21 13:45:00    
I'd prefer to put the Oxen in their own faction that is neutral to all other factions (including the PC). Except perhaps wild animals.

Wow, this little script seems to be more popular than my Wild/Null magic system. Or maybe people just prefer to get that in the HCR. Whatever.

Posted by Tony ( ..xxx.xxx ) at 2002-08-04 22:45:00    
Nice work, but found that to get players to use it I had to
modify it as follows:

Wrote a script (OX-teleportaddon1.0) that would:

1) Teleport the Ox to a waypoint if attacked or damamged.
(players hated having tons of stuff to try to take with
them when the animal was killed, and it dies easily. Tried
making the Ox immortal, but then the players used the Ox as
bait and cheated! So I gave the Ox 150 hit points and this
script)
2) Ox will be healed upong arrival at waypoint and will
wait for owner. Equipment will be intact.
3) If player accidentally hits Ox, Ox will still teleport
to waypoint but will not consider player an enemy. Ox will
always see it as an accident.

The script does not replace the original work by Lex, as
its placement in the creatures script slots are different.
Don't forget to make the waypoint.


Posted by Anonymous ( 07/28/02 08:03..xxx.xxx ) at 2002-07-28 08:03:00    
this sounds similar to the animal in dungeon seige...cool

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