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NWN SCRIPTS

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Title  Oxen Trade Routes (OTR)
Author  Festyx
Submitted / Updated  09-27-2003 / 11-22-2006
Category  Complete NPCs
Format  Module and Code
Type  Type - Other
Includes  None
Description
The current version is V1.0 ] OTR is a system designed for persistent worlds that encourages players to transport goods from one area to another area (or city to city). A custom ox is used to represent the goods being transported. It is the player's responsibility to lead the ox to the trade route's destination without the ox dying along the way. A player can acquire one or more oxen by purchasing them from a caravan master. A caravan master is a dedicated NPC that will be located near a trade route's starting location. Trade route selection is done through conversation with the caravan master. Using a simple set of functions, builders can easily set up the trade routes. OTR by default uses the Bioware database for persistance.

Files

NameTypeSizeDownloads
OTR1025Sep03.zipOTR1025Sep03.zip
Submitted: 09-27-2003 / Last Updated: 09-27-2003
zip82.87Kb1452
--
SCORE OUT OF 10
10
5 votes
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Comments (13):

Posted by diavlen at 2008-03-24 10:20:19    Voted 8.00 on 03/24/08
I love this system, I just wish it was easier to integrate into both cmd merchants as well as regular bioware merchants.

A request would be to add some fully implemented functions that can be called from a central library that module designers can include in their own scripts.
_________________________
Borgo Pass PW
Link

Posted by OmgOnoes at 2005-06-18 05:54:37    
TMD, you are a moron

Posted by etrash at 2004-04-17 12:50:22    Voted 10.00 on 04/17/04

Posted by Bane_Moonglum at 2004-03-22 23:19:36    Voted 10.00 on 03/22/04
Kick +blocked+ job!!!

Posted by MorganQuickthrust at 2004-03-16 10:25:34    Voted 10.00 on 03/16/04

Posted by MorganQuickthrust at 2004-03-16 09:44:00    Voted 10.00 on 03/16/04
I should also metion that the bugs I mentioned in the 1/21/04 post can be fixed by installing the new system I created that is mentioned in the post below this. ;)

Posted by Old_Scores_Transfered at 2004-02-20 10:29:34    Voted 10.00 on 02/20/04
This is a compilation of the old system into a single score. There were 4 that made this score of 9.75 then rounded to 10.

Posted by Morgan Quickthrust ( ..xxx.xxx ) at 2004-01-21 08:08:00    
Were there ever any fixes or a new version posted to deal with the Oxen Despawn/Respawn bugs? These were discussed on "The Fold" forums a couple of months ago, but I don't think I ever saw an update or fix released by anyone. :(

Posted by Unknown Speaker ( ..xxx.xxx ) at 2003-10-06 14:10:00    
Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you!!!!!!!!!!

Posted by Unknown Speaker ( ..xxx.xxx ) at 2003-10-06 14:10:00    
Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you!!!!!!!!!!

Posted by Richard Cranium ( ..xxx.xxx ) at 2003-10-03 13:02:00    
Sweeeeeet! I�ve been rolling the idea around in my head about something like this, but never came up with anything. Hey, how that we can herd oxen from town to town, how about making a cowboy prestige class? �YEEHAW! Get along little doggies!� hehehe�seriously, nice work. I can�t wait to check this one out.

Posted by Timedainum ( ..xxx.xxx ) at 2003-10-02 11:57:00    
Festx is super cool, he is the more uber 733t coder there ever was. ;)

Tim - TKW

Posted by PhatDad ( ..xxx.xxx ) at 2003-10-01 04:47:00    
All I could do when I saw this appear in the vault was swear. I have just spent the last week and a half working on adding this to our PW. I'm part way through it and now feel my time has been wasted. :(

Gonna take a look right now and see if its any better, if it is I'll swear all the more. :)

Ian "Secretly hopes it is to save himself some time" Gill

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