This is a set of scripts to modify the Pale Master class so it conforms more closely to the PnP. Consult readme file for changes made. Credit goes to Mr. Bumpkins since I built the changes on top of his PrC Caster level scripts.
Posted by Eliswathe at 2008-03-15 07:11:10 Voted 10.00 on 03/15/08
Thanks so much for this!
Posted by Snye at 2006-01-09 06:03:31 Voted 9.25 on 01/09/06
Pretty cool idea. Makes the Pale Master more useful towards the Wizard class. The only pain in the butt part is changing all the spells. But then again I am doing that anyways to make them more 3.5 so it didn't hurt me too much.
Wudwae if you havent gotten far with a PM then you need to keep working on it. That class is incredibly uber given the right mix _________________________ Joy, and passion of life is a choice. Not a requirement, passing feeling, or gift you get from someone else.
I like the idea of the Pale Master class, especially if one is developing something around Wee Jas. The problem is, it is the weakest thing in the entire list of classes. Any cleric, paladin, black guard, monk, or ranger of comparable level will walk over them in a heart beat. Only rogues have a chance at being challenged temporarilly. I would not worry overmuch about unbalancing the class. It almost wasn't there when it was added. (Sorry, but I've never had one make it very far and I almost exclusively play mages.) Anything that beefs them up can only improve the game.