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NWN SCRIPTS

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Title  Scavenger 1.0
Author  Mark J. Hadley
Submitted / Updated  01-09-2004 / 11-22-2006
Category  Inventory Item
Expansions  NWN-1.32
Format  Code Only
Type  Type - Other
Includes  None
Description
These scripts and objects allow you to use a special Scavenger object to search an area filled with random junk for useful items. Invisible junk objects are placed around the module, covering an area in a 10-foot radius, and the scavenger item can be used to search them 5 times a day. Instructions for use are in the scripts; individual piles of junk can be customized to give different assortments of items. I recommend to keep people from continually resting and searching an area (until the rarest items are found) that you place the junk piles in non-rest areas, and place the best assortments furthest from the areas where the players CAN rest. Currently doesn't take into account skills like Search or Spot, but I may take care of that in a future release. Suggestions and comments are welcome.

Files

NameTypeSizeDownloads
scavenger.zipscavenger.zip
Submitted: 01-09-2004 / Last Updated: 01-09-2004
zip4.05Kb195
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Comments (5):

Posted by Coolty3000 at 2006-04-02 17:06:34    Voted 10.00 on 04/02/06
Amazing

Posted by Coolty3000 at 2006-04-02 17:06:23    Voted 10.00 on 04/02/06
It's like the Zombie Survival scripts because, well, it IS them. :) Mark J. Hadley is the creator of Zombie Survival.

Posted by -=Lord Of Entropy=- at 2006-03-06 11:59:45    
Like ZS Scripts, just what im looking for
_________________________
Absolution at the sight of your demise, i know what i must do, CHOKE - Rain, Trivium

Why have you forsaken me, in your eyes forsaken me,in your thoughts forsaken me,in your heart Forsaken Forsaken Me - Chop suey, System of a down

Rise Throw away the charade of your life, let the flame of my heart burn away your complacence tonight, i command you to rise - Disturbed, Rise

Posted by Rigel at 2004-01-11 13:00:00    
Sounds good. Hooray ^____^

Posted by Mark J. Hadley ( ..xxx.xxx ) at 2004-01-11 08:28:00    
Just a quick extra note: in the next version of these scripts, I was planning on making spot checks for players entering within the radius of a junk pile to see if they notice that there is searchable junk around (with a customizable DC for difficulty), and a Search check that would just decrease the chance that the player finds nothing during a search.

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