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Title Tseramed's Module Contents Report Generator Author Tseramed Submitted / Updated 02-22-2003 / 11-22-2006 Category Scripting routines Expansions Works on all versions Format Code Only Type Type - Other Includes BioWare Standard Description This script will go through every area in your module and generate reports about them. Are you giving out the right amount of treasure? Is the major treasure balanced across classes? Do you have doors that lead nowhere? Are your encounters balanced well?
This reporter generates information on your whole module, and can report on every item type.
The reporter will automatically walk through doors to find every connected area and report on it. You can even flag unconnected areas and it will find those too!
FilesName Type Size Downloads NO FILES
Posted by Jaysyn at 2008-04-08 10:23:03 This is dead. _________________________ -=Jaysyn=-
Posted by Old_Scores_Transfered at 2004-02-20 10:29:31 Voted 10.00 on 02/20/04 This is a compilation of the old system into a single score. There were 3 that made this score of 9.67 then rounded to 10.
Posted by Maxelcat ( ..xxx.xxx ) at 2003-10-24 01:31:00 sweet...
however i got a bunch of to many instruction errors which makes the log file a lil hard to understand as it jumps from area to area...
however it is freaken great for those scaterbrained Mod builders that "forget" things...
like me lol
Posted by Aria Velasco ( ..xxx.xxx ) at 2003-02-24 21:19:00 Tseramed: A very useful script, thanks for sharing.
Brian: I guess more detailed info would help, no? Here's
an unofficial step-by-step guide...
1. Create a Floor-Lever in one of your areas, and make
sure it's 'usable'.
2. Copy the script by Tseramed.
3. Paste the script in 'On Used' of the floor-lever you
just made.
4. Save and compile the script, with script
name "item_report".
You should be set to pull the trigger :)
Cheers, ACV
Posted by Invizible420 ( ..xxx.xxx ) at 2003-02-24 17:54:00 ExecuteScript( "item_report", GetFirstPC() );?
What script is that?
Posted by Tseramed ( ..xxx.xxx ) at 2003-02-24 14:49:00 Brian,
Just put this anywhere you like. I typically attach it to
either:
1) A lever that I can pull near the module start position
2) The conversation I use to do my debugging tasks.
It doesn't matter where you put it. It will always run
correctly because it goes and finds the first PC and re-
runs itself on him.
Posted by Brian ( ..xxx.xxx ) at 2003-02-23 14:11:00 Where do you put this script to run it?
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