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NWN SCRIPTS

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Title  deds Goodies v1.01
Author  ded 1o1
Submitted / Updated  03-31-2004 / 11-22-2006
Category  Games
Expansions  NWN-1.62
Format  Module and Code
Type  Type - Other
Includes  BioWare Standard
Description
Adds many great features to your Module. DM toys, great Alcohol (Booze) scripts, Anti Thief scripts that prevent players stealing, one of the best emote wands around, it has polymorph, appearance changer, dancing, flying, sound effects and much more. Monster cleanup when all players leave area and trash cleanup when items are dropped or sold to prevent lag. Couches, benches, mats, baths, hot tubs, DM and member thrones. Quests with journal entries and rewards, desert areas that require players to drink water, scoreboard to track monster/player kills, permanent message board with private messages too, doors that close automatically, house doors that will only open for the specified player, private rooms, regen testers, storage chests, whostone/divining pool, Levelup guy to level a character, spell caster, summoner, dye merchant with 180 dyes, the laggiest weapon onhit properties are removed & its fully CEP compatible. See the file Readme.htm for in the zip for full instructions.

Files

NameTypeSizeDownloads
deds_Goodies101.zipdeds_Goodies101.zip
Submitted: 03-31-2004 / Last Updated: 04-03-2004
zip350.35Kb2989
--
SCORE OUT OF 10
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Comments (30):

Posted by Hanzo666 at 2010-11-08 16:40:47    Voted 10.00 on 11/08/10
Used this before and loved it, and Im using some of it now :)

Posted by Aaron_Anarchy at 2009-11-26 13:26:29    Voted 10.00 on 11/26/09
Wow, didn't realize the major bump!

Posted by Aaron_Anarchy at 2009-11-26 13:24:31    Voted 10.00 on 11/26/09
One of the most useful scripting packages to ever grace NWN. This deserves to be in the Hall of Fame. It's a shame it isn't though.

Posted by MacGeneral at 2006-12-03 05:24:56    Voted 10.00 on 12/03/06
I just have to agree with Rage that its the most powerful DM Package out there and that most servers/mods would be useless without it.

I wonder why I never voted for it as well, lol

Btw. Did you add the "GetStringLeft()" command to the customconv already so large names wont crash the toys anymore?
And go add a "plugin-interface" to your toys with an example script how to add ur own toys in there so they ll be passable with the toy_maker as well and only useable by ppl who got it activated by the toy manager or by the dm list - and might add a capability to make it check for Login and/or CD Key which might make it safer...

Oh and one last suggestion - you should post the message board entries and the dms activated by toys in seperate databases and not the "GetModuleName()" one since it ll be easier to remove DMs activated by toy (without them being on a server) without losing all your msg board entries and other things stored in the module database (because u have to delete it to get rid of abusive not-scripted dms if they never show up when u are there)
_________________________
cu MacGeneral

Posted by FrostyRoskies at 2006-10-28 09:47:37    
lol i didnt even no ded would publish this stuff... i always wanted the stuff from dedzone...

Posted by Bobby Da Fish at 2006-10-08 14:03:24    Voted 10.00 on 10/08/06
Ten outta Ten man!
hey im trying to get a script where monsters spawn when players enter the area, instead of a timed respawn, this is to prevent jumping just to reach areas
and how do i get rid of the skull effect on dead players with the kill script, its really annoying
_________________________
Fear the Fish

Posted by Napalm-uk-RTW at 2006-08-10 13:43:00    Voted 10.00 on 08/10/06
Put simply... This one of the most awsome package's on the vault. It's helped out so many people, it has some great feature's and tool's and so many module out there would be lifless without them!

I used your goodie's for a long time and i never commented on your work :/ shame on me.

It's well deserved 10/10!

Posted by -=Lord Of Entropy=- at 2006-02-09 11:59:45    
Makes no diff. where .NCS files go, u just have to know where it is when u import them
_________________________
Absolution at the sight of your demise, i know what i must do, CHOKE - Rain, Trivium

Why have you forsaken me, in your eyes forsaken me,in your thoughts forsaken me,in your heart Forsaken Forsaken Me - Chop suey, System of a down

Rise Throw away the charade of your life, let the flame of my heart burn away your complacence tonight, i command you to rise - Disturbed, Rise

Posted by -=Lord Of Entropy=- at 2006-02-09 11:55:51    
Hmmm, handy for my house mod! hopefully will be in nightmare's

_________________________
Absolution at the sight of your demise, i know what i must do, CHOKE - Rain, Trivium

Why have you forsaken me, in your eyes forsaken me,in your thoughts forsaken me,in your heart Forsaken Forsaken Me - Chop suey, System of a down

Rise Throw away the charade of your life, let the flame of my heart burn away your complacence tonight, i command you to rise - Disturbed, Rise

Posted by QAQ ( 24.36.xxx.xxx ) at 2006-01-04 13:28:32    
Awsome thats all that explains these scripts :)


Renzo

Posted by Sunset_Brat ( 216.221.xxx.xxx ) at 2005-12-04 11:18:43    
wow i realy liked your sripts thx a bunch i coulda never made/tryed a server whitout this cause well im kinda computer challenge and i coulda never done that without this srtpty thing so thanks alot ^.~

Kayla

Posted by personperson123 at 2005-09-02 11:45:25    Voted 10.00 on 09/02/05
this is the most useful thing i have downloaded since i... started downloading. *shrugs* great work!

Posted by Anonymous ( 67.11.xxx.xxx ) at 2005-07-15 01:50:22    
HOLY CRUD!! i think i may havee accidently deleted my um..... wekk you know... temp0 folder and im stuck with nothing and i cant get the Toys to work
T_T

Posted by Someguy ( 203.61.xxx.xxx ) at 2005-05-07 08:14:57    
The scribe scripts are extreamely useful to keep track of things in a server.

Posted by WolfFeibermooke at 2005-04-26 05:30:00    
umm the summoner workers only for the premade monsters like goblins and junk but I cant make it summon my monsters I've created. is there a way of doing this or well I have to just use regulare monsters.

Posted by WolfFeibermooke at 2005-04-26 05:29:00    
umm the summoner workers only for the premade monsters like goblins and junk but I cant make it summon my monsters I've created. is there a way of doing this or well I have to just use regulare monsters.

Posted by Mystigal II ( 86.112.xxx.xxx ) at 2005-04-22 08:22:00    
Hey im Stuck with the spellcaster. Cant get her to do anything, the only thing that works is Cast on myself

help?

Posted by Furbie ( ..xxx.xxx ) at 2005-01-04 05:43:00    
Whenever I make a module for building my items..... It strips some properties from the weapons.... anyway I can stop this before I go insane?

Posted by Celic_Roman ( 64.58.xxx.xxx ) at 2005-01-02 04:23:00    
ded,
Hey man I couldn't hardly track you down to ask you for these where I am at, but once I am home I am posting a new mod for RP and I'll be using your tools, you're of course welcome to come wreak havoc there. I'll send you an email sometime soon. Does however look like one idiot doesn't appericate true scripting work from reading the post.

Celic

Posted by _Stryder_ at 2004-11-09 20:19:14    Voted 10.00 on 11/09/04
ded, theres are the best scripts, I dont know how you do it but I love it man! Your the best!
Thanks sooooo much Stryder!

Posted by Anoymous ( 67.169.xxx.xxx ) at 2004-07-20 18:44:00    
.ncs files go into your module directory

Posted by Anonymous ( 66.72.xxx.xxx ) at 2004-07-16 12:52:00    
Why can't i download the page keeps comeing up with nothing

Posted by Jimmymacr at 2004-07-09 14:39:00    
where do .ncs files go?

Posted by biX ( 203.97.xxx.xxx ) at 2004-06-20 07:02:00    
ScriptEd dEath!! lol

Posted by Hey Idiot ( 198.81.xxx.xxx ) at 2004-06-13 23:02:00    
Hey Idiot who wrote the last post. If you think your such a good scripter and this "onley (nice spelling idiot) save me a little [time]) then why did you even use it?!? I personally love this scriptset and it opens a lot of oppurtunities for me as a DM and my players. Thanks Ded!

Posted by Anonymous ( 69.163.xxx.xxx ) at 2004-05-23 17:10:00    
Verry nice, this could save sombody alot of time.
(It onley saved me a little)
It's a shame I had to spend hours gutting your scripts, were I to follow your directions and replace my default modual scripts I would kill my modual. You don't have a script for the default unique item item use in you on item use script (the list goes on and on).

It's an interesting setup you have working here, in your DM script you set yourself as a DM and tell me not to remove it (sorry I did). It would apear that you are trying to caltch newbees of guard with their thanks in the modual description you would know right away which unsuspecting world you could DM.

All in all though this might be a great boon to anyone planning onley to use these scripts (and doesn't mind you DMing their modual).

Posted by over_my_head at 2004-05-19 11:57:00    Voted 10.00 on 05/19/04
Thank you, thank you, thank you!!! We can almost build a server with these scripts. The text is very well explained and the scripts are awesome!

Thank you ever so much!
I will not forget to place a big credit board for ya pal!

Greets over my head

Posted by over_my_head at 2004-05-19 11:48:49    Voted 10.00 on 05/19/04
Absolutely amazing!!!

Posted by Xannder ( ..xxx.xxx ) at 2004-04-06 02:12:00    
Thank you, Thank you , Thank you!!!! I am in the process of making my first mod and know nothing about scripting. This has all the sripts that I wanted plus some. Since you made it avaliable for download I hope you don't mind me using it in my MOD. Thanks Again!!!

Posted by DinoChrome at 2004-04-01 05:48:01    Voted 10.00 on 04/01/04
Hey Ded.
Since your one of the best scripters around i know these scripts are great.
Thx alot and see you on the new dedzone.
Greetz Asmo

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