This little script gives the disarming rogue some XP based on the trap`s DC. If the PC is engaged in combat, he will get more XP, because he cannot take 20 and can fail. Place it in 'OnDisarmed' of the trap.
Posted by Jaysyn at 2007-11-03 06:48:12 Voted 9.50 on 11/03/07
Very nice. _________________________ -=Jaysyn=-
Posted by Archayne ( ..xxx.xxx ) at 2002-07-10 09:12:00
This is a good script, and I will use it.
However, your script won't compile because you don't have
the correct brackets around your IF statement. Not in front
of the tool but it should look something like this: