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NWN SCRIPTS

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Title  A simple sit on any placeable script (with adjustable and correct facing when sitting on Invisible Placeables on Tileset chairs / beds)
Author  Thanatos the Loonie
Submitted / Updated  07-07-2004 / 11-22-2006
Category  Scripting routines
Expansions  Works on all versions
View Code  

Select All Text | View Code in separate window
Format  Module and Code
Type  Type - Other
Includes  BioWare Standard
Description
Just like the title says: A simple sit on any placeable script (with adjustable and correct facing when sitting on Invisible Placeables on Tileset chairs / beds)

Files

NameTypeSizeDownloads
Thanatos_the_Loonie1089189428674Sitonanychair.zipThanatos_the_Loonie1089189428674Sitonanychair.zip
Submitted: 07-07-2004 / Last Updated: 07-07-2004
zip2.6Kb800
--
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Comments (13):

Posted by Saduj at 2008-06-06 16:05:35    Voted 10.00 on 06/06/08
An excellent bit of scripting :)
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by zylo -Leader of Numenor Guild- ( 65.60.xxx.xxx ) at 2005-08-22 17:19:05    
i give a ten

Posted by zylo -Leader of Numenor Guild- ( 65.60.xxx.xxx ) at 2005-08-22 17:18:50    
This script helped me alot thank you

Posted by zylo -Leader of Numenor Guild- ( 65.60.xxx.xxx ) at 2005-08-22 16:56:49    
i give a ten

Posted by zylo -Leader of Numenor Guild- ( 65.60.xxx.xxx ) at 2005-08-22 16:54:47    
This script helped me alot thank you

Posted by andrewd18 at 2005-04-24 14:15:00    
Excellent script! Worked flawlessly at my new tavern, and the characters don't face east. Turned out I needed this script, because the stools I'm using refuse to sit at Z=0.00. Thanks much!

Posted by Juggler ( 24.12.xxx.xxx ) at 2005-02-03 15:45:00    
Do you have any for NPCs? I read somewhere on how to make them sit the right direction, and how to make it so they Don't fallow you with their bodies.. but I can't find it in the search now anywhere.

Posted by DataCat at 2004-11-24 16:02:22    Voted 10.00 on 11/24/04
Works just as advertised and fixes a really irritating problem. Thanks!

Posted by Poetic C ( 4.29.xxx.xxx ) at 2004-07-20 23:51:00    
Nice. I was stressing about this..thank you for taking the time to post it!

Posted by thudson at 2004-07-13 09:11:37    Voted 10.00 on 07/13/04
Good handling of race conditions.

Posted by GrayMonk at 2004-07-11 12:23:00    
hey thanks for the info never did understand why the facing problem was the wrong on some things.

Posted by Thanatos the Loonie ( 209.121.xxx.xxx ) at 2004-07-08 05:29:00    
LOL... I know ;)

I coded this for a friend who runs a server. He has tons of invis seats in his module (most of which causes players to face the wrong direction - LOL) and he uses the same sitting script for the invis seats and placeable chairs/benches/beds/etc.

It would have taken him quite awhile to fix them all to Z=0.00 using the toolset, right clicking on the objects, selecting Adjust Location and changing them to 0.00.

This way, he can just edit his current onused script copy mine and overwrite his old code. Nothing else needed.

I just thought that I'd share it with others because I recall seeing posts on the bioware forums asking for help here :)

Posted by Anonymous ( 80.62.xxx.xxx ) at 2004-07-07 16:31:00    
Erm.... you do realize that all it takes is using Adjust Position to set a seat at Z 0.0, solving the facing issue for good...

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