This module illustrates the versatility of my Wells and Ropes script. The Wells and Ropes script allows a module creator to place wells and ropes as realistic transitions. There are three sets of wells and ropes within: one represents what I consider 'average' difficulty, a second to demonstrate failure, and a third to illustrate success. In the case of the 'average' or default set, notice that it is easier to go down the well than up the rope. A character with over 20hp should be used here. See HercNav's Well and HercNav's Rope for individual scripts.
ATTENTION ALL: I only as that if you use this script (any of my other scripts or versions thereof) in your module, please take a few seconds out of your day to vote.
Keep in mind that it took me hours to make this script, the demo, and the directions to implement the script in your module.
Yes, I know. At the time, it was inconvenient for me to zip all those files, and I wanted the script out ASAP. You can find the .erf and .txt file by searching for "HercNav's Well" and "HercNav's Rope." There, you will also see the description, directions, etc. For more of my scripts/placeable objects, keyword search "HercNav's."
Yes, I know. At the time, it was inconvenient for me to zip all those files, and I wanted the script out ASAP. You can find the .erf and .txt file by searching for "HercNav's Well" and "HercNav's Rope." There, you will also see the description, directions, etc. For more of my scripts/placeable objects, keyword search "HercNav's."
Posted by Gomi(san) ( 203.87.xxx.xxx ) at 2004-08-05 16:42:00
Looks good. I'll check it out over the weekend. I notice though, that it a MOD you have for download.
it is a LOT easier for use builders if you put a .ZIP with the following:
1) a .ERF to import (make sure it has JUST what is needed! Finding suplus scripts can be a bit scary!)
2) a .MOD demo module so we can see it working.
3) a nice detailed readme with changes logged, installation instructions etc.
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