This is a simple extended version of the standard NWN crafting system, requiring no extra scripting, extra skills etc. It uses only standard Bioware skills and functions and it is very easy to implement in any module or Persistant World. To install it, just import the .erf file, place the crafting placeables in our module, and you're ready to go. The system is fully tested and has been running on the Hidden Tradition PW for several months now.
This looks really interesting but I would like to have it minus the custom potions making part...as there is a default way of making potions... _________________________ X-Fire NWN1 guild page: Link
Posted by Gomi(san) ( 203.87.xxx.xxx ) at 2004-11-02 17:43:00
No.. the bows weren't standard items... maybe you have CEP or something installed?
Anyway... it's just a matter of checking the conversations, and making sure that fo each item listed there is a corresponding item in the toolset, and putting the correct resref for that item in the associated script.
Sorry, didn't realise the Silver was missing. Will try to have an update loaded asap.
The bows should be standard +1 NWN items, already in the Toolset.
Pricing is roughly around what the DMG gives. It's lowish, but it works out in practice very well - after all, PCs do need to spend a lot of skill points in crafting to make them, it should be worth their while.
Rodney
Posted by Kewlaid at 2004-10-28 14:14:56 Voted 10.00 on 10/28/04
This is a great system I used it on the Hidden Tradition server and I suggest it for all who want to encourage the bartering between characters. Friendships are easily built with this.
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