These are the scripts for a simple, self contained clothing rack. Now pre-assembled as the clothrack creature with a local variable for adjusting price mark up. Just add whatever armor or clothing you would like sold to the creature's inventory. Do NOT add items that are not armor/clothing (like boots, bracers, cloaks, etc.) PCs are now warned if the clothing/armor has usage restrictions (Alignment, Class, Race) before purchase.
Posted by MurlynLAN at 2007-02-06 20:56:18 Voted 9.00 on 02/06/07
Very well done and will make a fine addition to "The Great Dale Campaign".
Just a suggestion though.
If there's more than 1 item of clothing that looks the same, players might think the selection hasn't moved on. You could add a Floating text message above the rack stating the name of the clothing and price as they switch to it.
This would mean you don't have to use custom tokens.