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NWN SCRIPTS

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Title  Slicer's Greater Sanctuary - v2.0
Author  Slicer_PT
Submitted / Updated  01-02-2005 / 11-22-2006
Category  Spells
Expansions  NWN-1.65
Format  Code Only
Type  Type - Other
Includes  BioWare Standard
Description
Redone the Greater Sanctuary fix at a request of a few people. Fixes the DM notification line, contains a fix for another exploit and allows setting a sliding duration based on caster level. All feedback very much welcome, any bugs please report quickly so they can be addressed.

Files

NameTypeSizeDownloads
SlicerPT1104678373952gsrepfix.erfSlicerPT1104678373952gsrepfix.erf
Submitted: 01-02-2005 / Last Updated: 01-02-2005
erf5.1Kb329
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Comments (4):

Posted by Tardis' Companion at 2007-02-02 15:32:06    Voted 10.00 on 02/02/07
A brilliant solution for those that could not come up with an answer for the potential abuse that Greater Sanctuary offers. Thank you for taking the time to create this, saving me the headache I am sure it would have caused me.

Posted by Gomisan at 2005-01-24 01:53:37    Voted 10.00 on 01/24/05

Posted by Anonymous ( 68.42.xxx.xxx ) at 2005-01-18 13:42:00    
Nevermind, it was the int Dur setting causing the problem, I expect the engine interpreted an invalid int as 0, so the spall was cast at 0 duration hehe.

Posted by Anonymous ( 68.42.xxx.xxx ) at 2005-01-18 12:18:00    
I imported this erf into our PW mod, and made only one change - I set the int Dur to 1/2 and the fixed to 0. On import, it told me 2 files would be overwritten - x0_s0_ether.ncs, and
x0_s0_ether.nss

The timer and DM notify work correctly, but there is no spell effect whatsoever, ie no ether effect and no blue visual effect. So the file is triggering, but something's not working right. Is this because of the 2nd file, or because I set an int value to 1/2? If it's because of the second file, which file is supposed to be replaced? Should I delete the other? Only one of the two shows up in a sript editor search for all module resources, and I can't tell which it is, because the file extensions don't display. And yes, there was some sort of prior modification to GS in the mod, but the file that I can read is identical to the one that appears in a dummy mod I set up to examine the script before using it.

Help!

Thanks,
Confused

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