1.10:
This version fixes a few bugs with the persistant system. I added a DM wand to configure the system while in game, however changes made with the wand will disappear when the module is loaded again. I also added 2 new options. The first one allows to disable the ability to loot PC corpses. The second one will prevent players from leaving with other PC corpses in theire inventory.
Warning: some scripts have been removed, see the read me for more details.
These scripts allow NPC and PC to leave corpses when they die. This corpses can be moved, resurected, raised and destroyed. An option allow to cut off the skin of a dead creature. Many functions allow you to configure the system. I also added some so that local variable stored on creature can be preserved after its corpse as been moved.
Available options are: _ decay (the corpse disappear after a delay) _ hidden objects (object on the creatures are hidden, you must search them) _ saving throws (when a corpse is destroyed objects on it may be destroyed as well) _ various options for PC. _ corpse can be picked up. _ persistant PC corpses. _ see the read me if I forgot any :D
Well, err, I have to apologize, I uploaded a bad versino on the vault. I've just uploaded the right one.
Posted by LetoII at 2005-07-2014:16:35
Well, err, I have to apologize, I uploaded a bad versino on the vault. I've just uploaded the right one.
Posted by LetoII at 2005-05-2516:02:07
I discovered some more bugs lately, I'm working on corecting them and will post an update soon... I hope :D
Posted by LetoII at 2005-05-1009:57:41
Yes in order to forbid items dropping jsut set the CorpseNoLoot local variable to TRUe on the PC.
Posted by Anonymous at 2005-05-0515:51:57
thanks for the scripts! it's awesome. was wondering is there a way to configure PCs not to drop their items?
Posted by LetoII at 2005-04-1015:05:00
Bobbo: Yes they are. To the unknown poster: All is working with NWN 1.65. If you patched to 1.66 and it's not working any more... Well wait until an official release of the 1.66. More likely I think you forgot something such as placing the waypoint where dead NPC are transported when theire corpse is moved.
Posted by LetoII at 2005-04-1015:04:00
Bobbo: Yes they are. To the unknown poster: All is working with NWN 1.65. If you patched to 1.66 and it's not working any more... Well wait until an official release of the 1.66. More likely I think you forgot something such as placing the waypoint where dead NPC are transported when theire corpse are moved.
Posted by Anonymous at 2005-04-0522:19:00
wow this is truly revolutionary but i think it is bugged. maybe since the last patch? I dunno. But whenever you pick up a corpse, there is still one left behind, which is a shame because i think players would have some good fun with this! Evereything else works just fine! By the way is it possible to drag pc corpses?