The purpose of this system is to create a global weather system which takes into account the current season of the module based upon the month of the year. The system is also global in that all outside areas will be affected by the weather, making weather the same throughout the module. Features: - Global weather accross all outdoor areas. - Four Seasons run off default (or your custom calendar). - 5 Default Climate Zones: Moderate, Desert, Polar, Jungle, & Highland. Areas are able to be specified as belonging to any climate. - Random Storm System: Thunderstorms, Blizzards, and Sandstorms can pop up at anytime. - Heat/Chill damage from weather/climate. - All systems customizable & able to be toggled on/off. - Misc other features.
HI MJ, I love the weather system but i have a small problem. In my server we are in weather and found out that the ice storms lag us like mad. I toogled off the blizzards and ice storms but they still happen, but only in selected areas (3 of my 17 outside areas to be exact). Do you have any suggestions why this would be occuring or how i might be able to fix it. Thanks, Knightstar
Posted by MJ at 2005-06-2906:04:40
It shouldn't crash at all. I have two modules, each with 400+ areas, of which 250-275 of those are outdoor areas. I have no problems at all. Some things that might be affecting your module though: - Do you have a lot of 32x32 ares that you have lightning going on in? This isn't really a bug by anymeans, but if you have a large area with a lot of lightning than it lags the server a bit - compounded with a lot of these sized areas, and you might have problems. Try turning the lightning/icestorm off and see what happens. - As far as the time switch. The code is set for the standard 2 min = 1 game hour. If your running anything shorter than that you will want to adjust the code. Otherwise you can adjust the time it takes to switch in the definitions at the top of the main script. Let me know if you have any further problems. Thanks!
Posted by Samurai_tbag at 2005-06-1810:48:49
It's amazing! but i run Anphillia Modified a, it has over 300 areas and it makes my server lag like hell and even crash, is there any way of stoping this, also it changes from rain to snow and stuff to fast..
Posted by MJ at 2005-05-3010:45:28
Are you talking about adding additional climate types? Or adding the climate types to a specific area? MJ
Posted by WrathPhoenix at 2005-05-2707:47:48
I love it. But how do you add climate types?
Posted by WrathPhoenix at 2005-05-2707:05:46
I love it. But how do you add climate types?
Posted by Acrodania at on04/06/05
Excellent system! Flexible, well written, reliable. Weather effects adds so much to the atmosphere of a world that I cannot see how you can be without one, and this system is the best available.
Posted by Carlo at on04/03/05
Does a good job of providing consistent weather effects across areas and is easily modifiable if you have a bit of basic scripting knowledge. Appreciate the toggle-based settings, which make it easy to pick and choose the effects you want.
Posted by MJ at 2005-03-2405:45:00
Good suggestion Rob. It's a busy week so far, but i've got some time this weekend. I'll throw it in this weekend and post an update. Thanks! Thanks for everything all! MJ
Posted by MJ at 2005-03-1908:28:00
I have just posted the final 3.50 update. Thanks! :) MJMJ