Basically, this is a system to spawn and respawn creatures. To do this, it uses a combination of on enter/exit area scripts and a on heartbeat script. To determine what types of spawns and where they are placed, waypoints and persistant variables (nwnx required) are used. A dm tool is also included which allows dms to alter spawns and create temporary new spawns. I tried to make this system for the least ammount of lag but I haven't been able to test it on a massive scale. Post your comments, bug reports and suggestions here. Update: substituded a pseudo-heartbeat script for the on heartbeat script. This script running every 60 seconds instead of every 6.