This add-on lets you define restrictions on the Neck, Torso, Belt, Hip, and Robe of the Mil Tailor. For example, if only registered guards are allowed to wear unicorn tabards, you can put those robes on the restriction lists, and normal players will not be able to create fake official guard uniforms.
Mil Tailor works with any (or even no) clothing haks, by reading info straight from the 2DA files. Just pop it in your module, paint down the two tailor models, and you're all set.
Edit the tlr_include script (full instructions inside) for your restriction lists, by gender and body part (neck, torso, belt, hip, robe). You must Build the module after this edit.
Players will not be able to access the restricted pieces via increase, decrease, entering an exact value, or even by removing parts (if part 0 is restricted).
NOTE: it is possible to cause an infinite loop if you restrict all parts of a particular armor rating. Be careful making restriction ranges.
Add-on B1 is included at no extra charge. That add-on adds symmetry and full arm/leg removal options.