Well, the time has come, i am going to release everything related to Rivium to the general public. Bare with me, the backbone module is REALLY bare and only advanced scripters should even try to decipher the inner workings, as even for me it can be pretty hard sometimes to understand how things actually work.
Essentially, Rivium is a set of systems designed to making design/update PWs easy and efficient.
For starters, i have two modules for you to choose from:
.) Barebone
This is the real barebone thing, only the scripts and some areas in. No haks required, but nwnx2 is required for it to run as intended.
.) Development Version
This is the last development version of the actual Rivium module in existance. All hak's required for that one, and nwnx2 too of course.
For starters, you should check out
the Getting Started Guide.
which contains a list of all haks needed for the development version as well as a pretty good introduction to the various systems and how they work.
Of course, i am around these parts and will be able to answer questions. Better suited for that are the Rivium forums at http://stemwinder.org/Rivium .
Anyways, have fun with the sources, and put them to good use!
thanks for the positive feedback remedy, although i'd be more happy if you voted using the vote stuff instead of writing it into the comment ;)
Posted by Malady- at 2005-11-25 08:56:59 Voted 9.00 on 11/25/05
It's obvious the extensive amount of time put into this project shows a strong dedication. This is Eye's love prodegy and it lives up to all the expectations we've come to expect. Excellent work definitly something that provides a unique and promising boost to an otherwise deterotiating style of game mechanics.
Posted by Remedy ( 68.10.xxx.xxx ) at 2005-11-25 01:04:59
Interesting scripting. When seen in action, the random item generator is very, very awesome. Great work. 9/10
oh yeah, that's my bad, my provider asked me to remove those when i kinda surpassed their ftp limit ;)
i am at work now, but i'll see to it when i am at home that the links are restored.
thanks for the info, i totally forgot that
Posted by RicoH ( 80.58.xxx.xxx ) at 2005-11-18 05:25:48
This seems to be a good piece of work, but where do we find the missing haks??
rivium_drylands.rar
RiviumHAK_20041007.rar
Their links are gone, so I wonder how can I open the Obscurum module without them. At least you could provide a list of resources they contain, so maybe they can be replicated with some work. But I´d prefer to have them here at the vault.
I´d cast down my vote when I see the work.
Thanks
You must be Logged In to post comments in this section.