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NWN SCRIPTS

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Title  Item Breakage System (Updated)
Author  Rami_Ahmed
Submitted / Updated  01-28-2006 / 11-22-2006
Category  Inventory Item
Expansions  Requires Both Expansions (SoU & HotU)
View Code  

Select All Text | View Code in separate window
Format  Module and Code
Type  Type - Combat
Includes  Custom
Description
Want realistic style item breakage? This is it!

Original idea: Lateo.

* Fully persistent, saves Local ints on items. Note: Might not be persistent on Local Vault servers.
* Very easy to install.
* With included repair script.
* Contains Demo Module.
* Builder set how much it should affect.
* Contains tool to check how damaged your items are.


Updated: 15/5/2006
Changed a lot of code and added new options.

Updated: 20/7/2006
Corrected a bug that made the repair function not take any gold.

This system is aimed for roleplaying modules that want to add some realism to item use.
When this system is installed, players will experience that their items will slowly break, if not repaired.
Installation can be found in the ReadMe included.
There is an included "Repair all Items script", in the .erf which can be used as an ActionsTaken script through a conversation.

Votes, criticism, suggestions and ideas are very welcome.

If you are experiencing problems, you can contact me on MSN: [email protected]
Or just post on this download site.

Files

NameTypeSizeDownloads
Item_Breakage_System.zipItem_Breakage_System.zip
Submitted: 01-28-2006 / Last Updated: 07-20-2006
zip50.84Kb476
Item Breakage system, created by Rami_Ahmed.
Fully persistent.
SCORE OUT OF 10
9.75
8 votes
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Comments (30):

1 2 3

Posted by red at on04/05/06
once again fantastic

Posted by Rami_Ahmed at on02/03/06
Updated the whole thing, changed almost every code, added some colours to the messages, optimized the code and added some user set switches. Hope it's good now. Enjoy! _________________________ NWN2 stuff: - Persistent Player Owned Shop System Some stuff made by me for NWN: - Persistent Player Owned Shop v2.1 - Item Breakage System (Updated)

Posted by red at on04/05/06
That would be good. Also add a nice feature to where the Smithy in your demo module charges a small fee for the item you want fixed. I have to say this is one of the best systems I have ever seen.

Posted by Rami_Ahmed at on02/03/06
Hmm.. Might do that.. maybe I'll review the whole system tommorrow.. hehe.. thanks for the vote and comment :) _________________________ NWN2 stuff: - Persistent Player Owned Shop System Some stuff made by me for NWN: - Persistent Player Owned Shop v2.1 - Item Breakage System (Updated)

Posted by Arminath at on05/11/06
Add a random chance to damage any equipped item and this system will be perfect!

Posted by Arminath at on05/11/06
Good system, does everything with a minimum of fuss and works great.

Posted by Rami_Ahmed at on02/03/06
Thanks for the positive comment :) If anyone have ideas on an update, please let me know _________________________ NWN2 stuff: - Persistent Player Owned Shop System Some stuff made by me for NWN: - Persistent Player Owned Shop v2.1 - Item Breakage System (Updated)

Posted by red at on04/05/06
Cant get over how easy this is too install and how much it spices up the module.

Posted by red at on04/05/06
I like this alot

Posted by ffbj at on02/05/06
Nice system for item deterioration.

1 2 3

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