This is a very simple and effective script for "loot" generation (That is, treasure acquired from a monster's corpse). When asked to generate treasure for on a creature, the script takes into account the creature's Challenge rating and then rolls for either an item from unique or high or medium or low or even the junk chest. The percentage chance of getting items from each of these chests can be varied by adjusting some values.
Refer to the included readme file for more information.
Posted by Ulrich Krieghund at 2009-08-01 12:37:22 Voted 10.00 on 08/01/09
This system was just what I was looking for. It is quite simple to use, as SrKaos also said. The fun part if tossing all of the worthless junk into the junk chest.
Posted by SrKaos at 2008-06-05 00:06:10 Voted 10.00 on 06/05/08
Simple and effective system. Nice!!!
Posted by blue_umbrella at 2007-04-27 11:59:02 Voted 10.00 on 04/27/07
Very cool system
Posted by ZxCarbon at 2007-04-22 21:06:04 Voted 9.00 on 04/22/07
Your system works really well^^ but we have a bit of a problem with it in our mod...we have 500+ items we would like to have drop as creature loot...but the mere 5 chest will not hold that many items...so we would like to know if there's a way to get more space out of the chests...like maybe use more than just the 5 mod chests and can there be more mod chests added..how would we be able to do that if so? any help would be great^^
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