Allows players (and DMs) to puppet their associates -- familiar, animal companion, summoned, dominated. This is a cut-down version of my Puppet code, so the more powerful stuff is left out.
You can now have your creatures lie down, search and/or sneak, fetch items, or just use ventriloquism to make your creatures speak and act. Sure, you can possess a familiar, but now druids and rangers can get in on the act! Woot!
To Use:
1: you must fire the creature's conversation script before you can puppet it, either by clicking on it, or by issuing a voicechat command.
2: use the first 4 letters of the creature name (in lowercase), followed by the command or text you want spoken.
hint: use the dm channel to hide your text and throw your voice.
Detailed instructions are in the puppet_as script. Short instructions are in the associate conversations.
One Bioware script is overwritten, the associate conversation script. Three conversations are overwritten to add a command cheat-sheet so players can look up a few common commands and figure out how to work this thing.
If you want to add/delete commands, edit the puppt_as script. Oh, and this will work in modules that use my Puppet scripts; they won't interfere or overwrite.