This is a fairly simple system that makes use of the SetName function Bioware recently put out.. (My apologies if there is a better one out already, I spent a few hours searching and didnt find anything useful)
Essentially you drop an item in the chest, talk to the NPC which subsequently locks the chest, then speak an item name to the NPC (who uses listening patterns), and the NPC will, with a bit of flair, name the item placed in the chest using the GetFirstItemInInventory function.
You could theoritically have as many NPCs/Chests as you want, as long as each duo is placed nearby each other.
As is, there is no gold cost to this, but I'm sure one could be added very easily.
Both the NPC, and the Chest are located in Special > Custom 5
Posted by Hekate666 at 2007-02-25 23:36:00 Voted 10.00 on 02/25/07
Very nice making player items more unique to the player by giving them an option to name it also easy to use.
Posted by Nizeil at 2006-06-16 14:17:29 Voted 9.25 on 06/16/06
Very nice, thank you. _________________________ It's not important what you achieve in your life. What is important is that what you leave behind when you die.
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