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NWN SCRIPTS

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Title  Eberos Skill System
Author  MaxDraco
Submitted / Updated  06-14-2006 / 11-22-2006
Category  Database Related
Expansions  Requires All Expansions (SoU & HotU & CEP)
Format  Code Only
Type  Type - Trade Skill and Item Creation
Description
Tag based skill system dealing with 1600+ runtime-generated items as well as user defined ones.

Unzip the files, import the .erf and read the ReadMe. Any questions feel free to contact me.

Files

NameTypeSizeDownloads
Eberos_Skill_System.rarEberos_Skill_System.rar
Submitted: 06-14-2006 / Last Updated: 09-04-2006
rar84.66Kb147
When creating tags, check that the format is correct, or otherwise it will not work properly. Take advantage of the switches in the system found in ebr_functions specially EBR_DEBUG_MODE. Update - Fixed typo on the ReadMe.
Eberos_Sample_Module.rarEberos_Sample_Module.rar
Submitted: 06-14-2006 / Last Updated: 06-20-2006
rar188.56Kb110
Sample module.
SCORE OUT OF 10
9.5
1 votes
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Comments (4):

Posted by DaNippers at 2006-06-18 18:50:47    Voted 9.50 on 06/18/06
Ok Gotta Humbly Appologize When I first loaded it Looked like an Empty area With just a Target, Nothing to do in it, Then I got curious and Reloaded Just now and It worked fine *Sigh* If I never feel like an idiot again I'll be amazed, lol Ok HONEST Opinion after having made myself Look Stupider than Normal, lol

A Very unique Approach, looks like it could use some polish, But at least This one took into account a Few things Like People selling the material etc. And Mages etc not being proficient in Martial weapons. It's very well done I think. Definatly worth a Look and Worth improveing on.
_________________________
"We came, We saw, we kicked .... OH MY GOD! RUN!!!!!"

Posted by DaNippers at 2006-06-18 14:47:27    Voted 9.50 on 06/18/06
Wise guy
_________________________
"We came, We saw, we kicked .... OH MY GOD! RUN!!!!!"

Posted by DaNippers at 2006-06-18 00:08:08    Voted 9.50 on 06/18/06
Thank You :) Now I can Try it, Upping vote a bit due to Consideration :)
_________________________
"We came, We saw, we kicked .... OH MY GOD! RUN!!!!!"

Posted by DaNippers at 2006-06-15 18:34:23    Voted 9.50 on 06/18/06
As I am assuming this is just beta format, I would say you're hard work looks promisingly useful, It had no application to quickly get into the fray the Import testing area was fare but the system used poor models despite CEPs Wonderful selection.I do have a few Suggestions that worked upon could make this system step the pace up to start to even contemplate contending with systems like CNR.

1) Add a demo module with either a large enough area to allow for testing skills apart or a couple areas (1 having monster req skills and other with the rest.This would also allow you to have everything set to allow best possible view of all it's abilities.

2) make better use in the basic Items of models and base Items CEP gives. They even have a Dagger model peiced correctly can be a Smithing hammer as it looks JUST like one :)

_________________________
"We came, We saw, we kicked .... OH MY GOD! RUN!!!!!"

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