This system will allow a module designer to add random generated quests/jobs to their module. The Task Master NPC will spawn in five (5) randomly generated quests at a time. All quests must be completed before he will spawn in new quests. DMs have special conversation options with the Task Master that allow them to destroy all current quests or spawn new quests etc.
Mutiple Task Masters can be set in the module (see below) thus allowing the module to have as many quests spawned as the builder desires.
There are six (6) possible quest types that spawn into six (6) randomly selected areas. The NPC genders and racial types are chosen randomly as well. Random names and clothing
will be set on the NPCs and appropriate NPCs will be leveled up to match a CR range based on the PC's party average level (Note: I assume the PC is the player that initially got the Task Master to generate the quests). Each quest has multiple conversation options and most have multiple ways to complete the quest. Alignment shifts and awards are given as appropriate. XP gain and gold given for completion of tasks is also randomized to some degree.
Really an excellent system. Very easy to modify and pretty well documented.
Posted by Vuldrick at on08/06/06
I thought I would vote to get the ball rolling here. I want to see what others think about the system . . . if you want enhancements or additions, etc. Come on folks . . . "vote early and vote often" :) Let me know what you like and don't like please. _________________________ Vuldrick Garrison
Posted by ATOM at on07/08/06
Excellent work much appreciated and really shines on solo play mods.Thanks.Andy _________________________ Three Headed Troll Art Wurks The Demonfiend Pact custom PNP mod project
Posted by ATOM at on07/08/06
Yep this worked perfectly for me on my other older computer?Its just one of those things.Anyway the main thing is i got it running so it was just an issue with my NWN installation on my other computer.Thanks for the help.Brilliant work by the way.Andy _________________________ Three Headed Troll Art Wurks The Demonfiend Pact custom PNP mod project
Posted by t0nic at 2006-07-0811:24:21
*shakes head - I get it now. Thx
Posted by t0nic at 2006-07-0811:22:52
Ok... Wait a moment...I need to read a little bit better... In your last post you explained where to find it so I will look there. Doh...I'm such a noob at this. lol
Posted by t0nic at 2006-07-0811:20:30
I looked at the 2 different taskmasters and they look the same. I guess I don't understand what you mean by string. I really really need this spelled out on how to edit this to add more than 1 taskmaster. If you could give me something specific to look for and let me know how to edit it, and also how to add new wp, That may clear things up for me. Honestly I don't even know where to find the string your refering to. Thanks in advance your your help.
Posted by ATOM at on07/08/06
Thanks.I have another 2 gig computer which i will try this out on later.I will let you know what the outcome is.Andy _________________________ Three Headed Troll Art Wurks The Demonfiend Pact custom PNP mod project
Posted by Vuldrick at on08/06/06
Your machine is just as fast as one of mine, so that should not be it. I am using the latest CEP version (1.52 I think is the number?). I would love to know if anybody else gets this compile error though, cause I can't reproduce it so far. _________________________ Vuldrick Garrison
Posted by ATOM at on07/08/06
Thanks.It mst be something on my computer if it is not a problem for anyone else.I imported the areas into another mod and added the new cep files.I removed one of the taskmasters.Still got the exact same error messages?OID 8000000P,tag taskmaster,error stack underflow?When i compile your mod i keep getting two compile errors on vg_make_quests and vg_questgen_inc.Got it to partially work when i removed one taskmaster.It now gives you the quest list after a few attempts.I find gnome and talk to him but the conversation ends when i ask him for the job.My computer is a pentium 4 2.6 with 2.5 gigs of memory so its not that slow,but that was a possibility.Thankfully and hopefully its only me experiencing this problem.What cep version did you use?Although i dont think that would make much difference.Thanks for all the help and suggestions.Andy _________________________ Three Headed Troll Art Wurks The Demonfiend Pact custom PNP mod project