Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN SCRIPTS

- Jump to comments -
Title  RESt: Rest Encounter System
Author  DirgeSinger
Submitted / Updated  07-17-2006 / 11-22-2006
Category  Scripting routines
Expansions  Requires Both Expansions (SoU & HotU)
Format  Module and Code
Type  Type - Resting
Includes  Custom
Description
Current version: open beta/first release 0.90


What is RESt?
-It is a rest system designed by DirgeSinger for his module, http://nwvault.ign.com/View.php?view=Modules.Detail&id=5052, now being released to the community at large!
-It is a scripted system with code that is clean, consistent, and commented.
-It is a system of rest that is not tedious for the players.
-It is a system that can be used in part or whole by either advanced builders, or relatively inexperienced ones.
-It is designed for use in both SP and small-group MP games (with or w/out DM). It is not designed for PWs, though you may be able to modify it to suit your PWs needs (I just won�t support that use).
-System contains: 1 conversation file, 6 scripts, 2 placeables, 3 items.

What RESt does:
When the player clicks the rest button, a conversation will come up, and rest is cancelled. The conversation is bare-bones, but meant to be used by the builder to add in class features, information on the module, or whatever else they like.

There is an option from the menu (only one by default) to rest. When you select it, checks are made to see what your class needs to rest in that area (wilderness-oriented classes need less to sleep in the wilds).

If they have what is needed, and if the area itself isn't restricted by the builder, they will rest. The screen fades to black for 20 seconds (the length for resting in this system regardless of PC level) whereupon 8 hours time is passed, if the rester is the party leader/playing single player. If the rest is cancelled or interrupted, only 3-6 hours pass.

The builder may choose to set up random encounters in areas; this is done via placement of waypoints, and adjusting variables on the waypoints. The encounters spawned can each have up to 3 different creatures, and as many in number as you want.

The encounters DO NOT scale to PC level. The only scaling that occurs is done by careful builder use of the system; the creature tables are ordered by challenge rating, so keeping the maximum number low, you keep the challenge down.

The system is set for the builder to tell it which race of monster to pick, then to pick a subtable from that, and even to put in additional variables to narrow it down.

However, it can be left to be very randomized. You can have the encounter -entirely- random if you wanted to. Or you can select the racial type, and the system can choose the subtable and the creatures appropriately from that.

Rest encounter chance is determined by the builder, and then it is modified by difficulty level setting, and resting near a campfire makes encounters less likely as well.


There are two versions of the module--the only difference between the CEP (v1.53) and non-CEP versions of the .mod is that the encounters include the CEP creatures, and without CEP installed it may sometimes seem like the system is not working correctly (when in fact it is). The system is use-able without CEP, however, and I wanted the demo of this system to be as wide-open to people as possible. :)

See the readme included in the download for the full information!
-DS

Files

NameTypeSizeDownloads
RESt.rarRESt.rar
Submitted: 07-17-2006 / Last Updated: 07-17-2006
rar204.51Kb180
Includes readme, .erf for installing, demo modules, and .hak file.
SCORE OUT OF 10
9.75
1 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (1):

Posted by KaliaDMalen at 2006-07-26 21:18:30    Voted 9.75 on 07/26/06
Excellent all around rest system. Terrific for builders and players alike that adds a depth of 'realism' to mods that has been missing thusfar.

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Gameworlds


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters