What is DFS?
-It is a deity favor system designed by DirgeSinger for his own work, now being released to the community at large!
-It is a scripted system with code that is clean, consistent, and commented.
-It is a system that can be used in part or whole by either advanced builders, or relatively inexperienced ones.
-It is designed for use in both SP and small-group MP games (with or w/out DM). It is not designed for PWs, though you may be able to modify it to suit your PWs needs (I just won�t support that use).
What it does/how it works:
Deity Favor is a concept I developed to represent interactions between your devotion to your chosen deity, and their blessings on you for being devoted. It is entirely dynamic in that it requires no DM to be present/is a scripted system.
DFS allows players to gain favor with their Deity by prayers and offerings of valuable items. This can make for an excellent money sink/economy tool. But it rewards the players, too!
When players have earned high favor with their deity, they may receive boosts at the beginning of a fight, or be granted a useful temporary effect, or given a potion appropriate to the deity.
Clerics and Paladins� bless, prayer, and bless weapon spells are improved by having high favor. As is their turning ability, if they are holding their deity�s holy symbol aloft!
If the player neglects their deity enough, they may become angry and curse them during battle. It is not difficult to maintain favor, however (the system is not tedious ;) ).
Clerics and Paladins especially need to work at maintaining favor, as the altered spells and turning, when used, drains their favor. All classes� favor is drained when respawning, and when granted a boost in battle.
Sometimes when entering bleed (not flat-out dying) the deity will choose to heal you!
Perhaps most importantly, the effect of the DFS is balanced to not make playing without it unbearable. It is a nice boost to religious characters and classes without destroying existing balance systems.
See the readme included in the download for the full information!
-DS
Posted by Almighty God at 2009-07-19 08:00:41 Voted 9.50 on 07/19/09
Quite nice. I myself made and use something very similar, though my system actually does punish people for not remembering about the God and Goddess ;) _________________________ [...] And the world was created. [...]
Posted by JackieK at 2007-07-26 21:46:19 Voted 9.75 on 07/26/07
WONDERFUL! The idea and scripting are just perfect. I only have one problem and that's probly because of user error. I've change the names of the deities everywhere you said to in the readme, but when someone makes an offering or looks to see what their deity thinks of them it still uses the default names. I'm not sure what to do at this point. If you still look at this page please contact me or post and let me know what's wrong. Once again though, great script eather way!
Posted by KaliaDMalen at 2006-07-26 21:16:42 Voted 9.50 on 07/26/06
Excellent system and much needed. It never seemed like there was any real reason to actually -choose- a diety. Now at least there is. Thanks!
@The Amethyst Dragon: I'm just starting my summer job tomorrow which sucks away all time, energy, and life from any human being... but on on one of my days off (I get Saturday off) soon I'll have to take a look at your PW. :)
Thanks for the comment and the vote!
-DS _________________________ Aspiring author; NWN builder and DM.
"Sethal's Progeny: Wisdom of Wyrms" now on the Vault in closed beta! Link
Cool idea. I may have to add a concept or two from it to my own PW's diety favor system. :) _________________________ World of Aenea (Hall of Fame PW and the origin of all my works)
Vault Entries: The Complete List (50+ entries, including 17 Hall of Fame awards)
Self-Promotional Honesty: If you have opinions on stuff I've made, or if you use any of it (as a player or builder), I like comments/votes/feedback...so do other content makers and builders. Keep us motivated. :)