Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN SCRIPTS

- Jump to comments -
Title  Monster Generator
Author  MykBaker
Submitted / Updated  08-01-2006 / 11-22-2006
Category  Creature Related
Expansions  Requires Both Expansions (SoU & HotU)
Format  Module and Code
Type  Type - Combat
Description
This is a monster generator I created for use in a PW. Basically you run up to the placeable object and it will start spawning creatures. It works to maintain a certain number of creatures for the specified time, and then it spawns a boss. Once the boss spawns the placable can be destroyed for a gold and XP bonus. All code is included, contact me with questions. Enjoy!

Files

NameTypeSizeDownloads
gen_test.zipgen_test.zip
Submitted: 08-01-2006 / Last Updated: 08-01-2006
zip19.91Kb244
Module including all generator code and an example setup.
SCORE OUT OF 10
9.75
1 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (6):

Posted by RapidDeployment at 2006-08-22 17:41:08    
Death Mutant - I believe the code NineFires posted below is the gauntlet style generator for oh so long ago :)
_________________________
I am 9fires.In Hell I burn in flames. So cold inside the fires heals the pain.

Posted by mykbaker at 2006-08-14 21:53:30    
Yep, I'm sure. Hadn't even heard of that until now. My generator is based on the one from World of Rhun with more features and some changes that my gaming group and I wanted to have. Maybe the World of Rhun generators are based off of the ones you mentioned though.

Posted by mykbaker at 2006-08-11 12:15:44    
That is cool. I originially got the generator idea from "World Of Rhun" posted here in the modules section. I didn't like how those generators worked and they had a few bugs so I made some of my own. My main issue was with the experience, I didn't like how you could take on monster after monster and still just get xp like you were fighting only one.

Posted by NineFires at 2006-08-10 17:18:18    Voted 9.75 on 08/10/06
//Put this script on a Placable's OnHeartBeat Event
//Change the TAG of the PLACEABLE to be EXACTLY the same as the RESREF of the
//CREATURE to be spawned.



void main()
{
object oCreature = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC);
int iDelay = GetLocalInt(OBJECT_SELF,"Spawning");
string sSpawn = GetTag(OBJECT_SELF);
if (GetIsObjectValid(oCreature) == TRUE && iDelay == TRUE && GetDistanceToObject(oCreature) < 20.0)
{
effect eSpawn = EffectVisualEffect(VFX_FNF_SMOKE_PUFF);
object oSpawn = CreateObject(OBJECT_TYPE_CREATURE,sSpawn,GetLocation(OBJECT_SELF),FALSE);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eSpawn, OBJECT_SELF);
DelayCommand (5.0f, SetLocalInt(OBJECT_SELF,"Spawning",FALSE));
}
else DelayCommand (5.0f, SetLocalInt(OBJECT_SELF,"Spawning",TRUE));
}



Thought you might enjoy the original code. This systme is a little simpler than yours... mayhaps its of interest
_________________________
Until Dragon Age Comes, maybe

Posted by NineFires at 2006-08-10 17:12:05    Voted 9.75 on 08/10/06
combine this with NESS and you could refurbish the area with the placables that your players just smashed.

I have something like this myself, its an old bit of code... think it was originally called Guantlet-style mob-spawners... this one seems like a good step forward.
Very cool.
_________________________
Until Dragon Age Comes, maybe

Posted by twigster at 2006-08-03 07:39:53    
This is a handy little idea even for re-populating areas in regular modules.
_________________________
"To alcohol - the cause of and solution to all of life's problems." - Homer J. Simpson

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Visual Effects


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters