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NWN SCRIPTS

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Title  Curst (Undead) Weakness
Author  Q-Necron (Sir Elric)
Submitted / Updated  09-27-2006 / 11-22-2006
Category  NPCs
Expansions  Works on all versions
View Code  

Select All Text | View Code in separate window
Format  Code Only
Type  Type - Classic PnP
Includes  None
Description
As PnP goes if you cast Remove Curse on a Curst it will die. Of course if you use PnP stats you'll still have to beat its SR :D.

Simply place this script in the OnSpellCastAt event of your Curst and your done.

(I didn't make this I only requested it, all credit goes to Sir Elric.)

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Comments (6):

Posted by Q-Necron at 2008-11-17 07:39:10    
You could use EffectDeath(), theres no reason why it wouldn't work that way. It could be done a number of ways, currently I have it dealing Positive damage. I use the damage method only for the combat output (ie: PC dealt X damage).
_________________________
Q-Necron

Posted by Philooz at 2008-08-09 00:36:53    
Nice idea, I like it.
But I don't understand why you used
ApplyEffectToObject(DURATION_TYPE_INSTANT,
EffectDamage(GetCurrentHitPoints(oSelf), DAMAGE_TYPE_MAGICAL), oSelf);
instead of
ApplyEffectToObject(DURATION_TYPE_INSTANT,
EffectDeath(), oSelf);
'cause if the Curst is protected against magical damage, it won't die; whereas the death cannot be avoided with EffectDeath().
_________________________
Philooz
Don't bite the wolf. Let it tame you.

Posted by Q-Necron at 2008-06-27 09:48:16    
Err, I mean Monsters of Faerun...
_________________________
Q-Necron

Posted by Q-Necron at 2008-06-26 20:08:08    
Can't take to much credit for it, its in the 3rd Edition Monster Manual.

This was before I knew what I was doing, thankfully the NWN community rocks and helped me out.
_________________________
Q-Necron

Posted by Saduj at 2008-06-06 16:36:53    Voted 10.00 on 06/06/08
Excellent Idea :)
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by AnthroPlayer at 2007-01-15 17:11:24    Voted 10.00 on 01/15/07
Thanks alot Necron and Elric. Yoo 2s the mans!
_________________________
@===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.

This is Vinchenzo, finishing his post with the following advice:
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