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NWN SCRIPTS

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Title  Alleyslink's Mount System
Author  Alleyslink and Axe Murderer
Submitted / Updated  10-28-2006 / 11-22-2006
Category  Travel
Expansions  CEP-2.00 Requires Community Expansion Project
Format  Module and Code
Type  Type - Other
Forums  Link
Description
This system includes 1 conversation, 50 scripts, 8 mounts, 1 Stable Hand NPC, 1 item and 1 placeable.

Players can purchase new mounts from the Stable Hand, or create new instances of mounts they have already purchased. Once a mount type is purchased it need not be paid for again. Players can own every variation of mount. Only one mount may be active at a time. Elves, Humans, Half Orcs, Half Elves can ride horses and special mounts. Dwarves, Gnomes and Halfings can ride ponies.

Place as many Stable hand NPCs as you want, or make your own with the conversation provided.

Mounts purchased by players are stored persistently via Bioware Natural DB functions. So this is a good system for PWs.

Scripts prohibiting players from entering structures or caves mounted are included. Also, a script prohibiting players from resting in the saddle. None of these scripts is mandatory.

Only one item is used in this system, a Dismount Tool. Everything else is handled by variables so it is more "invisible" than some other systems.

Hitching post can be used, and a placeable is already in a pallet, but not necessary.

Files

NameTypeSizeDownloads
Alleyslinks_Mount_System_v2.rarAlleyslinks_Mount_System_v2.rar
Submitted: 10-28-2006 / Last Updated: 11-18-2006
rar143.32Kb650
erf, moudule and document
SCORE OUT OF 10
9.5
1 votes
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Comments (6):

Posted by Wolfinlied at 2011-01-01 12:29:20    
i like how you actually look like your riding it and not just perching yourself awkwardly on the mount, like so many others.

Posted by Athena101 at 2008-10-07 22:23:28    
i cant figure out how to get it to work i got the mod in the right spot but i go to load onto the map and ...it freezes

Posted by Skipper Warlock at 2006-12-31 18:25:15    Voted 9.50 on 12/31/06
Ok, it cut this out in my first comment, but the script I used in the conversation was "horse_make_17"

Posted by Skipper Warlock at 2006-12-31 18:23:46    Voted 9.50 on 12/31/06
I think this is a very good system, my only problem was I couldn't find a way to stable my horse :/ There may have been a way, but I missed it. All I had to do to fix this though, was to add another part to the horse owners conversation saying "I want to put my horse in the stables" and used a script you already had to destroy horses and put it on the actions taken tab of the conversation for the NPC's response to the line. Again, very good system.

Posted by Alleyslink at 2006-11-18 11:08:56    
Dang, I had forgotten to add the mountup script to the OnCenversation event of the ponies. Nobody told me! I also adjusted the the Hit Dice of the mounts, 6 HD for special mounts and 2 HD for horses and ponies. I also added a restriction in the Stable Hand conversation so large stature PCs can only buy special mounts and horses and small stature PCs can only buy ponies.
_________________________
Lands of Intrigue Castle Spulzeer || Dungeon Crawler DC1

Posted by Alleyslink at 2006-10-28 17:20:28    
I made this system for my PW available on the vault. Some other systems used too many items in their systems, and the Animal Companion way was just not for me. I hope people find it useful.
_________________________
Lands of Intrigue Castle Spulzeer || Dungeon Crawler DC1

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