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NWN SCRIPTS

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Title  Sir Elric's Player Validity Checker(beta v1.4)
Author  Sir Elric
Submitted / Updated  11-23-2006 / 04-24-2008
Category  Scripting routines
Expansions  Works on all versions
Format  Module and Code
Type  Type - Anti Cheating
Includes  Custom
Description
For use on servers not using ELC to help stop player hackers from logging in with epic feats, high skill or ability points and bulk hitpoints.

This is NOT not an exact ELC style check but it will severely limit PC hackers on non ELC servers

Basically a newly created character's ability points, skill points, feats and hitpoints are checked for any abnormalities if any are found the player is booted, their cdkey is recorded to the database and DM's alerted. If the character is found to be legitimate it is saved to the DB(Bioware) and the check will never be made again on that character.

v1.3 Minor adjustment to the constant settings(these can be adjusted by the user if you find a valid char is being wrongly marked as invalid)

v1.4 added a hit point check and small test module

Files

NameTypeSizeDownloads
se_noelc_v14.rarse_noelc_v14.rar
Submitted: 11-23-2006 / Last Updated: 04-23-2008
rar12.33Kb356
Sir Elric's Player Validity Checker for non ELC servers(beta v1.4)
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Comments (16):

Posted by Leomist at 2008-11-05 01:09:23    Voted 10.00 on 11/03/08
I had a rouge join my server last night and for some reason he was marked as not legal, it said he shoudl have 14 and he had 14 but it booted him anyway ,,, any idea why ?
_________________________
Below you can find all my scripts.

\*/Shadow Jump
\*/Natural Healing
\*/Auto Server Reset
\*/Leo's Addon for Vuldrick's Flexible Pantheon & Church System
\*/Leo's Healing kits

Posted by Leomist at 2008-11-03 22:42:11    Voted 10.00 on 11/03/08
a great contribution to the community i hope you keep it up to date, because the cheating players these scripts are designed for, keep coming up with new ways to cheat.

Thanks for your awesome script

Leo.
_________________________
Below you can find all my scripts.

\*/Shadow Jump
\*/Natural Healing
\*/Auto Server Reset
\*/Leo's Addon for Vuldrick's Flexible Pantheon & Church System
\*/Leo's Healing kits

Posted by Fleshmelter at 2008-04-27 02:46:39    
awesome!
_________________________
PW Action Server:
| Chaosgate |


Posted by Sir_Elric at 2008-04-24 05:46:18    
I have never used subraces or HGLL but this PC validity check is designed to check a brand new toon as it first enters the server one time only, if they are found to be legitimate they are set as so and the check is never made again. So depending on how your subrace system works, or HGLL, you then add your player skins, subrace stuff, leto hacks etc. AFTER the toon has been checked and is found to be legitimate.

So I imagine that yes it will work either of those, unless they are modifying brand new toons before they first enter the server which would be unlikely.
_________________________
City of Melnibone
ausnwn.dyndns.org:5121

Posted by Fleshmelter at 2008-04-23 21:59:49    
So what if you use subrace engines that alter stats via leto or HGLL is in use on the server? will this work with those systems?
_________________________
PW Action Server:
| Chaosgate |


Posted by Sir_Elric at 2008-04-23 19:04:05    
There was a request to add a hitpoint check v1.4 covers this.
_________________________
City of Melnibone
ausnwn.dyndns.org:5121

Posted by frudillao at 2008-02-28 04:49:18    Voted 10.00 on 02/28/08
Love it!
_________________________

Posted by sporaxis at 2008-01-21 04:26:42    Voted 10.00 on 01/21/08
Excellent work as always, and with the longevity of NWN, this type of coding will keep on giving.

Sporaxis
_________________________

Sporaxis
"Smashing other peoples bits together to make a better world"
blog: Link

Posted by Sir_Elric at 2007-04-04 17:17:28    
@ Vald - Try v1.3 and see if that fixes your problems
_________________________
City of Melnibone
ausnwn.dyndns.org:5121

Posted by Sir_Elric at 2007-04-04 17:15:27    
@ Vald - Been 6 months since I looked at this but I ran a few quick tests and a Gnome/Rogue was over the allowable skill points maximum which was set to 80, he had 87, so I increase it to 90 and Rangers were showing to have 1 more feat then they were allowed so increased that constant by 1.

All the settings are just my estimates, after running various tests with various character combos, if you find valid chars are being wrongly marked as invalid turn debugging mode on to see where the adjustment is needed and make the adjustment to the constant settings.

Remember to compile the OnClientEnter script if you make any changes to the settings in the include.
_________________________
City of Melnibone
ausnwn.dyndns.org:5121

Posted by Vald at 2007-03-28 01:39:32    Voted 9.00 on 03/28/07
Hey Sir :D ive used both this and your other player check in my module, but for some reason i dont know which of the scripts it is but whenever people try to log in with either ranger's or rouges it wont alow them and boots them.

Do you have any idea why?
Sweet scripts btw :D

Posted by DM Red at 2007-01-15 15:12:30    Voted 10.00 on 01/15/07
Thanx ;)
_________________________
Of all the things I have lost, I miss my mind the most.
Ozzy

Posted by Barry_The_Hatchet at 2006-12-02 02:34:28    Voted 10.00 on 12/02/06
Excellent work - Thanks.
_________________________
Barry The Hatchet Custom Content
[ BTH Vault Submissions] [ BTH Gallery] [ BTH Blog]

Posted by DM-Taino at 2006-11-24 09:03:04    Voted 10.00 on 11/24/06
Yes, I second that. Great work!!

Posted by Sir_Elric at 2006-11-23 17:16:42    
Already did a minor update.

Rather than a hardcoded feat check replaced it with a class plus race feat check for the amount of feats a new char should have.
_________________________
City of Melnibone
ausnwn.dyndns.org:5121

Posted by +scarface+ at 2006-11-23 17:04:36    Voted 10.00 on 11/23/06
Good work mate.
_________________________
§çà®Fãçë�

NWN1 Submissions:
[Persistent Banking] - [Character Appearance Modifier]
[XP/GP Distribution] - [Item Crafting] - [Socketed Items]

NWN2 Submissions:
[Persistent Banking]

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