I cant take much credit for this, I simply improved on a basic but good system created by Lex, called "Another Pack Ox".
Look for it here :
http://nwvault.ign.com/View.php?view=Scripts.Detail&id=106
I liked the idea that you could take a pack ox and lead it, pack it, unpack it and abandon it with out it ever being a henchmen or a familiar. But as I said it was basic.
I made some changes to it that I think work very well for my world "0 Glendale Revisited" in "PW/Story". In Lex's version, when you stored items in the packs of the animals it was not persistant, and when you logged off you had better take the items with you before you abandon the animal. I made it persistant so you dont have to remove the items from the animal. The next time you log in to a server even after a reset, the next pack animal you get will have your items stored in its inventory.
also, when you abandon the animal it simply wandered around untill it was killed, someone else took it or I reset the server. Now when you choose to abandon the animal The convo will now destroy your pack animal. So no more pack animals wandering around with out owners.
Posted by rascal at 2007-03-07 11:18:05 Voted 10.00 on 03/07/07
Sweet system!
Posted by geojedi73 at 2007-02-06 20:55:18 Voted 10.00 on 02/06/07
I gave this a 10 for obvious reasons...
Just a note on the scripting I used.... I cannot support the persistant scripting in any way, that was created by a fine scripter by the name of scarface. I isnt my script and I wouldnt know where to begin to fix it if you have problems...
Also I used only the Pack Ox and the Pack Mule, mainly because I think it is kind of stupid to see pack penguins and Pack badgers running around.... you can add them if you like but I didnt. _________________________ Today is born the seventh one
Born of woman the seventh son
And he in turn of a seventh son
He has the power to heal
He has the gift of the second sight
He is the chosen one
So it shall be written
So it shall be done
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