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NWN SCRIPTS

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Title  Area Damage with Variables 1.1
Author  Owrtho
Submitted / Updated  02-15-2007 / 02-24-2007
Category  Area
Expansions  Requires Both Expansions (SoU & HotU)
Format  Module and Code
Type  Type - Effects
Description
This set of scripts is a variable driven environmental damage system. It uses environmental factors in the form of variables placed on the areas and creatures( PCs NPCs and monsters) to determine how much damage they will take. The creatures take damage every 6 seconds(if they take damage see readme for details). It alows for sections of an area to have different settings than the rest of the area and for equipment to be used to modify the creatures resistances. By placing triggers with alternate factors you can alow PCs to use the environment to their advantage choosing the best spot in an area to fight a particular creature. Includes a demo modual that uses 5 environmental factors(air cold heat toxin and water) a readme and 7 scripts. I hope this script is helpful. If you have any questions, suggestions, comments, ect. please post them. The only change in this update is a fix to the credits in the readme. Anyone who has downloaded the oolder version does not need to download it again.
Updates:
- 1.1 monsters now display when they recieve damage and how much. See readme for more details. This is in the env_damage script so anyone who has been using the previous version only needs to update that script.

Files

NameTypeSizeDownloads
Area_Damage_1.1.rarArea_Damage_1.1.rar
Submitted: 02-15-2007 / Last Updated: 02-24-2007
rar65.22Kb151
Includes an updated demo modual, 7 scripts in .txt format, and a readme in .txt format.
Area_Damage.rarArea_Damage.rar
Submitted: 02-15-2007 / Last Updated: 02-22-2007
rar64.98Kb108
Includes a demo modual, 7 scripts in .txt format, and a readme in .txt format.
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Comments (2):

Posted by ffbj at 2007-02-17 08:54:24    Voted 9.75 on 02/17/07
Nice Job!

Posted by Elgyth at 2007-02-17 06:26:15    Voted 9.50 on 02/17/07
Excellent, this is just what I needed.

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