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NWN SCRIPTS

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Title  Improved Barbarian Rage
Author  Bogo Rath
Submitted / Updated  03-27-2007 / 07-08-2007
Category  Scripting routines
Expansions  Works on all versions
Format  Code Only
Type  Type - Effects
Includes  BioWare Standard
Description
This script edits the barbarian greater rage and mighty rage feats so that the Strength and Constitution bonus ignores the +12 cap and stacks on top of it.

The bonus that Greater Rage provides is based on the number of barbarian levels.

1-14 Barbarian levels give +4 STR, +4 Con and +4 Will Save.
15-10 Barbarian levels give +6 STR, +6 Con and +6 Will Save.
20 to 24 Barbarian levels give +7 STR, +7 Con and +7 Will Save.
25-29 Barbarian levels give +8 STR, +8 Con and +8 Will Save.
30-34 Barbarian levels give +9 STR, +9 Con and +9 Will Save.
35-39 Barbarian levels give +10 STR, +10 Con and +10 Will Save.
40 Barbarian levels give +12 STR, +12 Con and +12 Will Save.

The Greater Rage bonus does not count toward the +12 magical ability cap. Thus allowing an additional max of +12 stacking. The strength bonus will result in an increase in attack and the constitution bonus results in an increase in Hit Points.

Mighty Rage provides +12 to Strength and Constitution and +3 to saves.

If a player uses Mighty Rage and Greater Rage together, the Mighty Rage will not stack on top of the Greater Rage, but the Greater Rage bonus will stack on top of the Mighty Rage. Therefore to obtain the greatest benefit the player should first use Mighty Rage and then Greater Rage. When using Greater Rage immediately after using Mighty Rage you will not see any changes in your Strength and Constitution ability scores, but you will notice the increase in AB and HP.

There are two images available for comparison. The first image is a barbarian without any gear using both rage feats. The second image is a barbarian equipped with gear that adds +12 to Strength and Constitution. As you can see in the second image both rage feats ignore the +12 cap that is provided by the gear.

Additional credit is given to Mizzajl who previously worked the script to disallow the increase in AB for barbarians with weapon finesse equipped with a finessible weapon. They do still receive the HP bonus though.

You can download Greater Rage or Mighty Rage scripts seperately. If you would like them both I have combined them into one erf, bogos_rage.
These changes may be unbalanced in some mods, but in the mod I use it in it works very well. I hope that others find this useful.

Files

NameTypeSizeDownloads
nw_s1_barbrage.erfnw_s1_barbrage.erf
Submitted: 03-27-2007 / Last Updated: 03-27-2007
erf70.16Kb89
nw_s1_barbrage - Modified Greater Rage
x2_s2_mghtyrage.erfx2_s2_mghtyrage.erf
Submitted: 03-27-2007 / Last Updated: 03-27-2007
erf68.24Kb75
x2_s2_mghtyrage - Modified Mighty Rage
bogos_rage.erfbogos_rage.erf
Submitted: 03-27-2007 / Last Updated: 03-27-2007
erf82.01Kb146
nw_s1_barbrage + x2_s2_mghtyrage combined in a single erf.
SCORE OUT OF 10
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2 votes
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SCREENS

Barbarian without gear, Barbarian without gear using Mighty Rage, Barbarian without gear using Mighty Rage and then Greater Rage.


Barbarian with gear giving +12 to STR and CON, Barbarian with gear using Mighty Rage, Barbarian with gear using Mighty Rage and then Greater Rage.





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Comments (6):

Posted by Milliorn at 2007-09-03 22:48:45    Voted 9.25 on 09/03/07
HP to uber imo but thats an opinion. still great script, thanks.
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Posted by Bogo at 2007-04-07 14:47:43    
For those of you that have tried this, let me know what you think.

Posted by Bogo at 2007-03-29 15:59:37    
I'm not sure if you're stating that the script isn't functioning correctly or if you are making a suggestion to add another function.

Posted by billbrasky at 2007-03-29 10:10:41    
If the strength is going up an additional +12 over the cap it should be adding melee damage also.

Posted by metiene at 2007-03-28 18:39:52    Voted 9.75 on 03/28/07
Very nice job Bogo, it's work ok for me ;-)
Thank you for this great script

Posted by Bogo at 2007-03-28 15:47:15    
Let me know what you think. I know this isn't perfect for every mod, but it is very easy to modify the bonus increase if you want to tailor for your mod.

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