This is a work in progress. Goal is to create pants, gloves, and boots that act like the recent Bioware removable cloaks. Original concept by Hunt3R.
Pants are done, and some testing is needed before I expand to gloves and boots, and item appearance tailoring conversation. Currently a crude set of tailoring levers exists.
Updates v8:
-Uses CEP2 instead of CEP 1.53
Features:
-Toolset customized gear
-Gear randomized within a material type
-Fully randomized gear
-Item appearance tailoring.
I downloaded your mod but I could not open it. It said it was missing a hak. Can you please update? I really like the Hunt3r script but I can't get it to work with CEP. Thanks.
Posted by Carnage_II at 2007-05-11 12:29:21 Voted 10.00 on 05/11/07
Now that I've had a good long look....Excelent use of scripting, hope to see you go farther with this. _________________________ Learning is like rowing upstream: not to advance is to drop back
-Chinese Proverb
No. Its all done with scripting only. I could have made it without the CEP. However, I wanted to make use of the many extra armor looks in CEP that are standard on a lot of servers these days. Give the Demo a look.
Posted by Carnage_II at 2007-05-03 12:18:49 Voted 10.00 on 05/11/07
Are you using some specific Hak other than the CEP2.0 ? _________________________ Learning is like rowing upstream: not to advance is to drop back
-Chinese Proverb