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NWN SCRIPTS

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Title  Real Siege Castle v04 UPDATING/ Asedio Real de Castillos v04 ACTUALIZANDO
Author  luckybastardo
Submitted / Updated  04-06-2008 / 08-26-2008
Category  Scripting routines
Expansions  Works on all versions
Format  Module and Code
Type  Type - Combat
Includes  BioWare Standard
Description
This is a real system for siege Castle.

THIS IS FOR PC USE NOR PNC, ideal for multiplayer games

You find several scripts, and few conversations,placeables,items.

You have to assemble the ram using a keg that you can pick up and transport, to assemble/dissemble you need INTELLIGENCE
(configurable), and to move ram to the gate/door, you need STRENGHT (configurable). Once Ram is near in conversation appear ATTACK GATE
option.

I STRONGLY recommend to adjust the damage cause by the ram, HP of the gate and Toughness of RAM/GATE, to make at least 10 attacks with rams before gate get shatter. This gives time to defenders to destroy the ram.



v0.2 include:

- Use Differents RAMS from CEP.
- Engineer that provide/sell the keg.
- Fix problems spinning ram.
- Turn Right/Left

v0.3 include:

- Ladder and Tower Siege to reach top of castle defenses.
- Move backwards
- You can use even if are in combat

v0.4 include:
- animations if compatable

NWC Snake
Link

Animations NWC Snake for siege
Link

- Ballista, Catapult and Mangonel
- Boiling Oil Cauldron
- 3 axis targeting mode Distance,High, Rotate (direction). Distance trought speaking, high selecting floor to attack. Rotation +-15 grades each use.

realsiege.hak on hak directory PUT N TOP
siege.mod on modules directory
realsiegev04 on erf directory

ENJOY IT.
----------------------------------------

Esto es un sistema real de asedio a castillos.

Encontraras varios scripst, conversaciones, ubicados e items.

Tendras que ensamblar las diferentes masquinas de asedio usando un barril que podras cargar y transportar. Para construir el artefacto debes tener INTELIGENCIA (configurable) y para moverlos FUERZA (Configurable).

En el caso de los arietes la opcion de ATACAR LA PUERTA aparecera al situar ente cerca de la puerta.

RECOMIENDO ajustar el daño y la dureza tanto de la puerta como del ariete para realizar 10 ataques antes de romper la puerta para asegurar que a los defensores les da tiempo de romper el ariete.

v0.2 incluye:

- Diferentes Arietes
- Ingeniero que vende los barriles de asedio.
- Arreglado el bug de giro y movimiento de ubicados.
- Giro a izquierda y derecha.

v0.3 incluye:

- Escalera de asedio y Torre de asedio que facilitan llegar a las murallas.
- Movimiento hacia atras de maquinaria
- Podra utilizarse estando en combate

version 04 incluye

- Animaciones de asedio si son compatibles.

- Ballesta, Catapulta y Mangonel.

- Caldero de aceite hirviendo

- Modo de direccionado en 3 ejes, Distancia x,altura z, direccion. La distancia a traves de teclado, la altura seleccionando el nivel a bombardear. Giro de direccion +-15 grados

PONER ARCHIVO HAK ENCIMA DE LOS DEMAS HAK
realsiege.hak en carpeta hak
siege.mod en carpeta modules
realsiegev04 en carpeta erf

version 06 incluira:

- traduccion al español

Files

NameTypeSizeDownloads
realsiegev04.rarrealsiegev04.rar
Submitted: 04-06-2008 / Last Updated: 04-23-2008
rar465.63Kb107
v04 FINAL VERSION - CEP2 Required, MODULE,HAK,ERF
AsedioRealv04.rarAsedioRealv04.rar
Submitted: 04-06-2008 / Last Updated: 04-25-2008
rar329.78Kb68
EN ESPA�OL v04 - Necesita cep2, incluye modulo, hak y erf
realramv01.rarrealramv01.rar
Submitted: 04-06-2008 / Last Updated: 04-06-2008
rar133.73Kb114
Real Ram version 0.1
SCORE OUT OF 10
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SCREENS

Keg with parts of a REAL RAM


Ram options for movement or dissemble


Near the gate appear ATTACK option


v0.2 needs CEP


Ladder... behind tower


Real projectiles Impact- For version 04





You Must Be Logged In to Participate.
Comments (8):

Posted by luckybastardo at 2008-05-04 15:47:33    
you have 3 models of rams with animations in version 04

Posted by FuzzMD at 2008-05-02 00:15:42    Voted 10.00 on 05/02/08
This is amazing. Now we just need better battering ram models...

Posted by luckybastardo at 2008-04-22 04:05:58    
Fully use of all siege need +3 on strenght and +3 on intelligence

Posted by luckybastardo at 2008-04-22 04:00:32    
BE CAREFULL THE HAK OVERRIDE YOUR CURRENT VERSION of cep2_top_v1.hak, save before installing

Posted by luckybastardo at 2008-04-22 03:52:14    
Final version only required

1º-.Put "x2_unacquire" in OnUnAcquiredItem Module event or copy the lines and add to script attached.THE MODULE INCLUDE HAVE ALREADY FIT.

2º-.onTOP_siege.Hak must be put on top.... is full compatible with CEP2, this is cep2_top_v1.hak for real I rename it before upload. I put the implementations on free space USER RESERVED

Posted by luckybastardo at 2008-04-13 10:56:20    
Only 2 things to say on 3 version

1º-. Put "nw_g0_convpla" in OnActivatedItem Module event or copy the lines and add to script attached.

2º-. Put "x2_unacquire" in OnUnAcquiredItem Module event or copy the lines and add to script attached.

Posted by Sharona Curves at 2008-04-07 13:13:53    
why no move backwards?

pretty neat concept.

Posted by luckybastardo at 2008-04-06 11:54:23    
any comment will be welcome, make suggestions too, like WHY NO "MOVE BACKWARDS"???

You must be Logged In to post comments in this section.

 
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