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NWN SCRIPTS

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Title  The Complete Beholder - New Eye Powers and AI Upgrade
Author  Carcerian
Submitted / Updated  04-13-2008 / 04-14-2008
Category  Creature AI
Expansions  HOTU-1.68
Format  Module and Code
Type  Type - Combat
Description
Adds 3 Eye Powers: Charm Person, Disintegration and Sleep.

Changes Beholder AI for a more intelligent attack routine, updated with new rays.

Demo features a beholder Breed War.

Files

NameTypeSizeDownloads
BeholderEyeFix.erfBeholderEyeFix.erf
Submitted: 04-13-2008 / Last Updated: 04-13-2008
erf43.77Kb217
--
Demo__The_Complete_Beholder.modDemo__The_Complete_Beholder.mod
Submitted: 04-13-2008 / Last Updated: 04-13-2008
mod850.53Kb173
--
SCORE OUT OF 10
9.85
7 votes
View Stats
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Comments (11):

Posted by Saduj at 2008-07-13 15:14:05    Voted 10.00 on 06/06/08
Yeah, he did some neat work for sure, i even voted for him :)
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by Pstemarie at 2008-07-01 18:58:19    Voted 9.50 on 07/01/08
At the risk of being called a "spammer" :) - Here's your vote. Nice take on the Beholder, nods to getting the sleep right, and that Demo mod is a hoot (I love it)! I'd give it a 10, but Q-Necron got Gauth rays into his :P
_________________________
--
Pstemarie - Project Q Team Artist

Posted by Pstemarie at 2008-07-01 18:15:49    Voted 9.50 on 07/01/08
Saduj,

Just checked the SRD and you're right - "Slapping or wounding awakens affected creatures, but normal noise does not." Wonder if its worth fixing on my end?
_________________________
--
Pstemarie - Project Q Team Artist

Posted by Pstemarie at 2008-07-01 18:00:07    Voted 9.50 on 07/01/08
Saduj,

Wouldn't that be a defect with the sleep effect then? I've always been under the impression that targets of sleep effects can't be woken unless the effect is dispelled through magic.

_________________________
--
Pstemarie - Project Q Team Artist

Posted by Saduj at 2008-06-06 16:34:29    Voted 10.00 on 06/06/08
One important thing for anyone playing with beholder AI is make the sleep attack come last, or the target will be instantly woken back up by the next eye ray :P
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by Pstemarie at 2008-05-29 17:28:08    Voted 9.50 on 07/01/08
Interesting AI - have you seen mine?
_________________________
--
Pstemarie - Project Q Team Artist

Posted by gs-Gamespy at 2008-04-22 00:11:49    Voted 10.00 on 04/22/08
They're a little scary o_o

Posted by DM_Eonwe at 2008-04-20 05:24:16    Voted 9.00 on 04/20/08
Beholder has the planned to be!
_________________________
.: Untold Tales of Tolkien II :: Website :: Forum :.

Posted by rathsrants at 2008-04-19 06:47:45    Voted 10.00 on 04/19/08
I have to say I really like this. It has helped put the fear back into Beholders. Now even at higher levels they still pose a threat.
_________________________
The Dirty Dwarf

Posted by Fleshmelter at 2008-04-15 05:31:02    Voted 9.75 on 04/15/08
It was an awesome spectacle, watch all them fighting then blammo Hive Mother comes to own everyone =)
_________________________
PW Action Server:
| Chaosgate |


Posted by rawn_phoenix at 2008-04-15 04:11:43    Voted 10.00 on 04/15/08
Nice work! Well done! Putting more fear back into the Beholder is a good thing.

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