Adds missing undead graft powers to the Pale Master prestige class as per the rules in Tome and Blood.
Undead Graft Powers:
Commanding Touch (undead only)
Degenerative Touch (level drain)
Destructive Touch (con drain)
Paralytic Touch (standard)
Weakening Touch (str drain)
Smart Mode (arm AI commands undead, randomizes vs others and avoids paralytic touch on elves)
Smart Mode is default, other modes are selectable by items given when undead graft is gained or upon module entry (for existing PCs with graft).
Degenerative, Destructive and Weakening Touch add colored nimbus auras to their targets for the duration of their effect.
Installation:
1. Import Erf
2. Set Module OnClientEnter to _pm_enter
3. Set Module OnPlayerLevelUp to _pm_level_up
or
1. Import Erf
2. Add #include "_inc_pm" and CheckPMGraftItems(GetEnteringObject()); to your OnClientEnter
3. Add #include "_inc_pm" and CheckPMGraftItems(GetPCLevellingUp()); to your OnPlayerLevelUp
Demo Includes Sample Pale Masters and Deathless Master, as well as a few undead to control and invaders to test arm powers on...
If you enjoy this script or find it useful please vote!