I've heard about portable encampment, intalled beta 1.69 and look at it.
It looks great, but functionality seemed negled to me.
So I modified it a little.
Now it create campfire on place you're standing. And if you have meat or fish it create different one. Then if you click on campfire you will start resting (unless you are too far from it) like in original version.
I also optimized whole script and put placeable part together.
Then i created new trigger, that disallow resting without encampment.
Contain:
Standart scripts changed:
x3_it_camp
x2_mod_def_rest
New scripts:
sh_trg_noresten
sh_trg_norestex
Blueprints:
sh_plc_camp001-003
sh_trg_norest
Note. That part with resting work in both cases with or without switch X2 RESTING SYSTEM