COLOR = 0 BLUE, 1 RED
DECAY = 0 FALSE, 1 TRUE
DEST = Waypoint's Tag
Moongates will teleport everyone in the users party to their destination.
Moongates are Transparent, have a red or blue aura, and emit colored light in a 20' radius.
The Orb of the Moons will spawn a portal on the ground, its destination determined by NSEW location of target location in relation to the user, if a point on the ground is too close or far it spawns a bad Moongate, that inflicts damage, knockdown and screenshake upon use.
Includes :
Blue Stone Circle Moongates that randomly teleport to another circle.
Red or Blue Moongates for dungeon use, that use localstring DEST tag or "WP_"+Tag as thier destination.
Posted by chaos_theocrat at 2008-06-02 08:15:48 Voted 10.00 on 06/01/08
Rising and sinking moongates would be highly possible if a door-style model was used, sort of like the portcullis, except backwards: when it's "closed" the moongate would be in the ground save for the base part you would click on to raise it. Then, when it's "open" it would look like it's rising up from the base in the ground. I'm not sure on the scripting angle, but perhaps it might be possible to have it "locked" and unusable except at certain times in the game day. Plus, I think there are scripting routines that allow for multiple destinations via conversation.
So, theoretically, rising and sinking moongates could definately work! :D
On a related note: I can't wait for 1.69 to go official, (non-beta) so I can start incorporating some of these awesome new things into my modules! ;)
From what I've seen, 1.69 plus CEPv2.1 has a lot of great content to offer.
Posted by Saduj at 2008-06-02 07:29:34 Voted 10.00 on 06/02/08
I know that they're secret doors for this script package, so I meant to ask if you're using them for Ultima Restoration. IIRC they had a "rising from the ground" -animation like in the original Ultimas, so they could be a nice addition, if you're using a hakpak. :p
Posted by Saduj at 2008-06-01 22:35:22 Voted 10.00 on 06/02/08
Out of curiosity, are you using those old moongate models with your Ultima project? Though I remember that I saw them in CEP 2.1, I can't find them in the Vault (and CEP 2.x doesn't have a credit list for the content)
Posted by chaos_theocrat at 2008-06-01 13:04:19 Voted 10.00 on 06/01/08
Moongates are an integral part of the Ultima experience, and finally we can bring that experience to Nwn, which is certainly worth a 10.00 in my book!
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